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How do I create polygons crossing 0 Longitude in the Pacific

Question asked by kmaloof on Mar 3, 2015
Latest reply on Mar 4, 2015 by bharold-esristaff

I'm working with a txt file with a bunch of N, W, E and W extents, and turning them into polygons. Two of them are in the Pacific, crossing 0 Longitude, and when I try to create the polygon, it makes a very long polygon going the opposite direction around the world, rather than cross 0. How can I get the polygon to cross 0, while letting the script still work properly on the rest of the world?