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Why do the buildings I created through CGA scripts different then manually created shapes?

Question asked by rjenkins1960 on Jan 21, 2015
Latest reply on Jan 23, 2015 by rjenkins1960

I was working on learning how to tackle "stepped" building shapes when I ran across the difference in the make-up of building shapes created from a CGA script (or one of the "Building-from-Footprint" scripts and the buildings that I created manually. The script generated buildings seem to be created from the "bottom-up" while the manually created shapes are "top down"  I've included an example of the two methods side-by-side.In the "Building-from-Footprint" method it's like I'm building the building shapes upside down. This has all kinds of ramifications.CE-buildingorientation.png