I have derived features that represent a coherent lowland area.
The results are not bad, but a lot spikier than the natural features. With the smoothing techniques I used so far (Smooth polygon, Simplify polygon with the different variations of the methods) I don't get rid of the spikes and always use volume and accuracy.
Is there a technique, trick or workaround with which I can can even out the spikes and not lose volume of the lowland area?
All ideas are greatly appreciated!