AnsweredAssumed Answered

FBX export (models)  to 3DSMAX

Question asked by geonetadmin on Jun 7, 2012
Latest reply on Sep 18, 2015 by alquimu
Original User: eorriols

hello,

I met the same problem with collada, obj or fbx export. I built my street graph with shapes files (import from IGN) and i assigned to the streets the rule :  Example_Paris__2010_3/rules/paris.cga.
I tested a lot of export combination, shape groups, no optimization, forced normals; merge mesh, maybe i missed the good one.
The pavements and the curbs are not exported  like i can see the models in the city engine viewport.  In 3DSMAX : With shape groups there is a no connection between groups and without i got a strange deformation of the mesh.
I join to this message the results. Maybe there is a simple thing to do.

city engine 2012.3 build 0124  (version 64 bits)
3DSMAX 2011 (32 & 64 bits)
FBX plugin in 3DSMAX : 2013.1
view in city engine
[ATTACH=CONFIG]15016[/ATTACH]

view in 3DSMAX (export from CE without shape group)
[ATTACH=CONFIG]15017[/ATTACH]

view in 3DSMAX (export from CE with shape group)
[ATTACH=CONFIG]15018[/ATTACH]

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