Been struggling with this for a a while now, I don`t think that its a major problem, but Ive never used Python..so here goes....
Im trying to texture the sides of some imported and extruded OSM data. The texture is text, and displays in the first 3m
of the building in a 3 x 3 m block...
The problem is that if the "face" of the building is too small, or say the building side has a few more angles in it, then the text (texture) is cut short...
[ATTACH=CONFIG]26207[/ATTACH]
I don't want to the texture to "stretch" because it will look weird...
Is there a way in the rule file to basically say that : if the split (of 3m) cannot fit into the face of the building then don't split it?