Texturing sidewalks at Junctions properly

Discussion created by garsdaledesign on Nov 29, 2012
Latest reply on Dec 13, 2012 by MBuehler-esristaff
A quick question, I've got a streetnetwork where the sidewalk is split into different surfaces, to reflect for example, paved and planted areas.   The trouble is at corners these sidewalks don't look right (I've attached a screenshot below).   Is there a way of making these textures turn the corner properly?  If so, can someone give me a code snippet?