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Hello, What is an accurate enough point density per meter for Lidar data in a low density urban area? Thanks
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12-29-2015
09:18 PM
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Hello Matt, I read your reply to @Amit which goes back to 2012... just want to double check if the same is true for CE 2015. I have similar problem and want to use Lidar data to capture roof details of buildings beside the average height. Best, Aida
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11-04-2015
03:25 PM
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Dear David, Thank you very much for the updated rule. I tired several times to open the zipped file but i got an error that "no projects are found to import". I used File>Import Zipped Project into Workspace. Do you have any suggestions? kind regards, Aida
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10-14-2015
09:56 PM
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Dear David, Thank you very much for your time. i really appreciate your help. There is only one issue with my street networks that i wish you can help me again. All the nodes seems to be connected to neighbor streets and as I want to do step 3 the whole street network moves. not sure if this would help : I unchecked all the options in street creation setting including: re-use settings from neighbors, apply graph cleanup, etc. nodes are still connected to adjacent streets.
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10-13-2015
10:25 PM
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Hi David, It would be great if you could upload a picture example. thanks a lot
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10-13-2015
09:09 PM
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Hello Yuri, Thank you for your reply. I don't have any problem with cropping images as Kirsi has but may have issues related to either RAM or graphic card. I had experienced other issues related to graphic card and Nvidia before but seems to be resolved ( RAM is 16GB). yes, i experience this issue with any other images i have as the facade textures. I usually keep the region as default (i.e. 30) but I have changed it to both less and more width but there was not any changes. There is no problem in displaying the image in the navigator pane.I have imported the image to the workspace and it displays the image properly there.
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10-13-2015
08:59 PM
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Hello David, Thank you very much for your reply. As for the curb extension, is there any way to add nodes to the current street? I make the curb extension for a new street but cannot add nodes and make extension to a street which has already been created. As for the parapet wall, I was able to create the parapet wall with the help of Ben Leslie : split parapet walls I have difficulty in understanding python scripting but seems the rule works: FlatRoof --> comp (f) {all : Roof}roofTexture offset(-parapetTickness, border) comp(f) {inside : RoofSurface | border : Battlement} roofTexture--> texture("Facade/rooftexture/roof.jpg") setupProjection (0, scope.xy, 3,3) projectUV (0) RoofSurface --> t(0,0,-parapetHeight) comp(f) {top : NIL | bottom : RoofFloor | all : Battlement} Battlement --> split(x){~0.4:Merlon|{0.8:Crenel.|~0.7:Merlon}*|~0.8:Crenel.|~0.5:Merlon} Merlon--> t(0, 0, -0.5) extrude(1) color ("#eb937b") RoofFloor --> extrude (-2) setupProjection(2, scope.xy, '1, '1) projectUV(2)
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10-13-2015
04:38 PM
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Hi Ben and Matthias, Thanks for your reply. I tried split operation but was not successful to make the crenellation or the gap between the splits equally. I looked at the tutorial before but will double check it and go through it again. in case you came up with any ideas in making the crenellation for parapet walls, please let me know! thanks
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09-08-2015
04:56 PM
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Hello, Does anyone know which operation I need to use to split the parapet wall of the building attached similar to the Google image?Thanks!
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09-07-2015
11:43 PM
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Hello, I have 2 questions and hope someone can help me. Can anyone help me how to write parapet wall in my roofType.cga? I extrude the building, give it a separate attribute for height and defined 3 different roof types : gable, hip, and flat. Now I want to add parapet wall to the flat roofs. As an example the building attached has flat roof with parapet wall. Also is it possible to make curb extension for streets after creating them? I used the complete street Rule from Esri Library for street creation. I also read David Wasserman's guide on street rules where he suggested to use extra nodes to make curb extension. But I haven't done it at the beginning and am wondering if there is any way to edit/modify the street to create curb extension. Thank you!
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09-07-2015
05:43 PM
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Hello, I'm working on tutorial 13 (Facade Wizard). But when i open a .jpg in the facade wizard window, I'm not able to see the image and work on the facade elements. Instead of an image I came across with a black image. I've attached how it looks like. I tried it in different scenes with different .jpg or tiff but it's not working. Thanks for any advice.
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07-21-2015
04:42 PM
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Hello, I want to use Facade Wizard to create a facade in CityEngine. But instead of the .jpg I can only see a black rectangular in the Facade Wizard Window. I can still do the changes (i.e. split,..) and can see the changes in the related .cga. I reopened the CE but again I cannot open the .jpg properly. Does anyone has any suggestions? p.s. I attached the screen shot. Thank you!!
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07-20-2015
06:18 PM
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Hello, I want to use Facade Wizard to create a facade in CityEngine. But instead of the .jpg I can only see a black rectangular in the Facade Wizard Window. I can still do the changes (i.e. split,..) and can see the changes in the related .cga. I reopened the CE but again I cannot open the .jpg properly. Does anyone has any suggestions? p.s. I attached the screen shot. Thank you!!
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07-20-2015
05:10 PM
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1 | 09-07-2015 05:43 PM |
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