I have three points from which I create a triangle, I use IConstructAngle constructThreePoint to get the angles of the triangle, my angles are returned as a double . Is there a way to tell if this in and obtuse angle triangle? I seem to have forgotten my math.
GeometryEnvironment geometryEnvironment = new GeometryEnvironment();
IConstructAngle constructAngle = geometryEnvironment ;
constructAngle.constructThreePoint(point1, point2,point3);
thanks Dan