In order to get the entire area of interest covered, I had to "merge" through the mosaic to new raster tool several DEMs with 3 different resolutions (0.6m, 3m, 10m). I then resampled this merged raster using the Nearest Technique.
It all looked great at this point, until I tried calculating slope percent from the resampled raster. The ranges are crazy high (in the thousands), and it is apparent which areas have different resolutions.
I've tried playing around with the parameters in the environment, but nothing has changed. Any ideas??
Try slope in degrees first, to identify where your high values occur.
It doesn't take much to get a high percentage slope (ie 2m rise over a 1 m run = 200%) so you might have cliff-like features in the image.
Also see this link regarding resampling and surface derivatives
performing-analysis/cell-size-and-resampling-in-analysis
PS I have moved this post to the Spatial Analyst Questions section
arcgis-spatial-analyst-questions
Thanks Dan!
I played around with the resampling and tried cubic technique rather than nearest, but it didn't seem to make any difference in the output raster. Also, I reclassified my slope % and most of my area falls within the 0 - 193% range, which agrees with the degrees visualization, per your suggestion.
I am still unsure of these results though, just because of the gridded appearance in the areas where the lowest resolution DEM was "stitched". I have circled it in the picture below. Do you think this is a reason of concern or am I overthinking this?
ps. thanks for moving my question, it is the first time I post on here!
I don't know what to suggest at this point, but I am curious as to why you have 3 different resolutions to begin with. Is it not possible to go back and re-interpolate the whole area assuming you have the original data? or is it a case that you are using products that are only available at those cell sizes.
You might want to resample/aggregate your finer cell-sized rasters to the coarser resolution because it doesn't look like the reverse is working very well. Making something coarse appear fine usually doesn't work