I'm working with a surface on a 3D scene.
I've just loaded a huge GeoTIFF to my RasterElevationSource and attached it to base surface of my 3D scene.
As I can see, the surface is rendered with some level of detalization dependent on its range: the nearer --> the more detailed. That's great.
But can I somehow tweak the level of detalization (for example, the range from which some pixels of my elevation data are omitted)? It can be useful if I want to see more detailed view (or run a program on a weak machine that is too slow for default settings)...
Solved! Go to Solution.
This currently isn't something that can be changed on the client side
This currently isn't something that can be changed on the client side