I'm using SketchEditor.ReplaceGeometry to update its geometry, but the current sketch doesn't redraw to reflect the new geometry. Am I missing something? [Update:] I see that the GeometryChanged event isn't fired either.
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I figured it out. I had the StartAsync drawAndEdit parameter set to false.
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It turns out that ReplaceGeometry is not actually replacing the geometry. If I get the SketchEditor.Geometry after calling ReplaceGeometry, it's still the old geometry.