MapPoint.MoveTo in 3D

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05-06-2016 08:53 AM
TorreyStevens1
New Contributor

The MoveTo method only supports X and Y. If I try to use it on a ModelMarkerSymbol that has a Z value, it sets it to 0. This forces me to replace the Geometry of a 3D Graphic in a Scene which is not as efficient as MoveTo when trying to animate. What is the best way to animate a Graphic in a Scene?

Thanks,

Torrey

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1 Reply
AnttiKajanus1
Regular Contributor II

You should be able just to create new MapPoint for the graphic and assign that into the Graphic.

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