I am working on one application where i want to check the points within a buffer.
My code runs fine without any errors but will not select points within the buffer please someone can take a look...
I am using below method to see point exists in buffer polygon..
BOOL contains = 2[geometryEngine geometry: geometry1 containsGeometry: geometry];
code ref
BOOL pointcontain = [geometryEngine geometry:Buffergraphic.geometry containsGeometry: mappoint];
All time the result is in BOOL variable in NO.
Any sample code will be appreciated...