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Hi,
I am trying to access the graphics NSMutableArray on an AGSFeatureLayer as soon as it is loaded, in order to add a new attribute to each of its graphics.
I have subscribed to the LayerDidLoad notification, but when the notification is raised, the layer received as an argument, has an empty graphics array.
The layer displays fine, and I can see the features on the map.
Am I doing anything wrong ? Is there another way to capture when a layer has fully loaded ?
Thanks in advance.
julian.
so is there an internal checksum that is done to verify that all data was sent and upon that it triggers that notification?