Vector basemap in runtime SDK

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12-21-2016 05:34 AM
JasonChristian
New Contributor II

Hi,

I am planning to use an offline vector basemap for an android app. Here's where I found the information

Vector tile layers—ArcGIS Online Help | ArcGIS 

It says that the support for Runtime SDKs will be available on 2017, but the page in German language says that it is supported in 2016.

If it is already supported in Android's runtime SDK,  can anyone tell me on:

  1. How to make the vector basemap files? What are the extensions of the file? Can it be produced using Android's ArcGIS Desktop Pro?
  2. Where do I put the files ? inside the SDcard or can it be accessible inside android's asset / raw folder?
  3. How can I access it and apply it to the map using Android's runtime SDK?

It'll be great if there's a tutorial or a sample code on how to do them.

Thank you

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nita14
by
Occasional Contributor III

HI Jason,

1) Use ArcGIS Pro to create .vtpk  file. Check this Author a map for vector tile creation—ArcGIS Pro | ArcGIS for Desktop 

2) Rather SD Card. Grant permissions to acces external storage in you Android Studio project

3) Here is the reference: ArcGISVectorTiledLayer| arcgis-android    

Check also the samples: ArcGIS Runtime SDK for Android | ArcGIS for Developers 

Hope this helps,

Adam

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nita14
by
Occasional Contributor III

HI Jason,

1) Use ArcGIS Pro to create .vtpk  file. Check this Author a map for vector tile creation—ArcGIS Pro | ArcGIS for Desktop 

2) Rather SD Card. Grant permissions to acces external storage in you Android Studio project

3) Here is the reference: ArcGISVectorTiledLayer| arcgis-android    

Check also the samples: ArcGIS Runtime SDK for Android | ArcGIS for Developers 

Hope this helps,

Adam