libEGL error

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3
07-24-2012 12:18 AM
_lkerArg_n
New Contributor
I keep getting error with the explanation: "call to OpenGL ES API with no current context (logged once per thread)". What could be the reason? By the way, I'm running the application on a real device, not on an emulator.
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3 Replies
ViridianaGO
New Contributor III
Try to update your SDK version to V2.0, that fixed the same issue for me. One point: I had to create a new project with the same code after I upgrade my SDK version because the error from your post was resolved but when I make a pan on my map the app crashes with another error, for that reason I create a new project with my same code and this resolved all the crashes and errors. Hope this helps to you, let me know
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lujun
by
New Contributor
have u resolve the problem ?

i am also in confusion
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lujun
by
New Contributor
I keep getting error with the explanation: "call to OpenGL ES API with no current context (logged once per thread)". What could be the reason? By the way, I'm running the application on a real device, not on an emulator.


i have solve my problem. hope useful to u...
fix the project ,now ,Ok...

find menu of arcgis tools,click fix project  properties
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