Why can't I offset a mesh scene layer by a decimal amount in the scene viewer?

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02-17-2021 01:28 PM
MarcGraham2
Occasional Contributor II

Hi there,

I have a mesh scene layer that I want to vertically offset by 1.17m. 

MarcGraham2_0-1613597234765.png

 

I cannot offset by a non-integer amount.  Why is this, and is there a plan to improve this? Often we have slpks that have been created in a local vertical datum that need to be offset to align with a national vertical datum, and limiting the vertical offset to integers is pretty annoying.

Thanks,

Marc

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