Hello,
I'm very new to this SDK and trying to learn.
There is an online ArcGIS elevation map URL (https://elevation3d.arcgis.com/arcgis/rest/services/WorldElevation3D/Terrain3D/ImageServer). I have a similar URL on a private stand-alone server, that I want to use. Now my question is: is it possible to load the entire world into Unreal Engine using this URL? If so, how? If not, what is the best way to do this?
Hi @Fishy1996 ,
We have tutorials that can help you get started with creating a simple map on Unreal Engine: https://developers.arcgis.com/unreal-engine/tutorials/
The plugin does have a default elevation layer, but I don't recall if it's that exact ArcGIS Online elevation layer you linked. If you have your own elevation layer, you can manually add it through the plugin: https://developers.arcgis.com/unreal-engine/maps/elevation/#set-elevation
I'm not too sure on what you mean by loading "the entire world". The default elevation layer should show elevation wherever you are located in the world. Otherwise, if you are referencing Global vs Local scenes, then you can learn more about each here: https://developers.arcgis.com/unreal-engine/maps/global-local/
I hope this helps!
Hi @WesleyO ,
What is I mean is that I want to stream from the URL instead of anything else. The reason for this is that when I would have an URL liek this on my own private network, I want to see if it's possible to simply set that URL as source and then stream the tiles from there.