Hi everyone,
Is it possible to display a private 3d object layer in Unreal Engine. I'm using a clientID to add an authentication configuration but no luck at all.
The behavior should be like this:
Appreciate any help. It would be great if someone can provide a solution, and a sample for blueprint authentication.
Thank you.
I've already made it works by adding redirect url into my developer api in editor. But still stuck in blueprint.