I have a project which is using the ArcGIS Unity SDK version 2.0.0, and I'm loading offline map tiles (tpkx files, generated using the ArcGIS Pro desktop app). It works great when the device either has internet connection, or is not connected to any network.
However, when the device is connected to a LAN that does not have wider internet access, the offline map tiles take a long time (30 seconds, sometimes even several minutes) to load.
Some additional potentially relevant information:
Hi,
Can you share more info about how you were testing a LAN without wider internet access? (to check we can test the same thing... for example, network traffic monitoring tools can simulate network speeds, but in the past we've also seen these change the behavior of the issue we were trying to test)
Thanks