Due to custom shaders I need to make the camera actually move in game coordinates over an area of the stationary map, is this an option?
Normally with this SDK it seems the camera stays at actual 0 in classic game world while the maps data shifts under it.
Solved! Go to Solution.
ok think i got it pretty simple, the APIcreatorSample I simply disabled the ArcGIS Rebase script
ok think i got it pretty simple, the APIcreatorSample I simply disabled the ArcGIS Rebase script