When I configure a scene in Unity using the ArcGIS Maps SDK for Unity, none on the services I add show.
I have configured a token, and I am able to choose a basemap (they are colored in the Map Creator). But none of the basemaps I select show at all. The only thing that happens is when viewing the scene (that is empty) the CPU is going up to 20-30% and staying there.
My setup is Windows 11, the 2025 2H release.
I have tried to use Unity 2022.3.62 and in 6000.3 (6.3). Both is LTS versions.
In Unity 6.3 I tried both the 2.1 and 2.2 versions of ArcGIS Maps SDK for Unity.
I am not sure what to check, or what to try, next. Hope someone have some ideas or clues about what is happening.