I am trying to implement PointDrawAction by adding to the code example at:
https://developers.arcgis.com/javascript/latest/api-reference/esri-views-draw-PointDrawAction.html
My goal is to have the draw tool enabled on map load so that a user does not need to click on a widget button but just clicks on the map to select a point and a graphic marker will be added. When they click on a different point the 1st graphic should be removed and a new graphic created.
I tried simple adding a minimal event listener to the example code in the docs but it did not work:
Solved! Go to Solution.
Here is a sample for that:
<html>
<head>
<meta charset="utf-8" />
<meta
name="viewport"
content="initial-scale=1,maximum-scale=1,user-scalable=no"
/>
<title>Draw point | Sample | ArcGIS API for JavaScript 4.21</title>
<link
rel="stylesheet"
href="https://js.arcgis.com/4.21/esri/themes/light/main.css"
/>
<script src="https://js.arcgis.com/4.21/"></script>
<style>
html,
body,
#viewDiv {
height: 100%;
width: 100%;
margin: 0;
padding: 0;
}
</style>
<script>
require([
"esri/Map",
"esri/views/MapView",
"esri/views/draw/Draw",
"esri/Graphic",
"esri/layers/GraphicsLayer"
], (Map, MapView, Draw, Graphic, GraphicsLayer) => {
const drawGL = new GraphicsLayer({
id: "draw Graphics Layer"
});
const map = new Map({
basemap: "gray-vector",
layers:[drawGL]
});
const view = new MapView({
container: "viewDiv",
map: map,
zoom: 15,
center: [18.06, 59.34]
});
//map.addLayer(drawGL)
const draw = new Draw({
view: view
});
view.when(()=>{
setDrawAction();
});
function setDrawAction() {
let action = draw.create("point");
// PointDrawAction.cursor-update
// Give a visual feedback to users as they move the pointer over the view
action.on("cursor-update", function (evt) {
createPointGraphic(evt.coordinates);
});
// PointDrawAction.draw-complete
// Create a point when user clicks on the view or presses "C" key.
action.on("draw-complete", function (evt) {
createPointGraphic(evt.coordinates, true);
setDrawAction();
});
}
function createPointGraphic(coordinates, addToGL){
view.graphics.removeAll();
let point = {
type: "point", // autocasts as /Point
x: coordinates[0],
y: coordinates[1],
spatialReference: view.spatialReference
};
let graphic = new Graphic({
geometry: point,
symbol: {
type: "simple-marker", // autocasts as SimpleMarkerSymbol
style: "square",
color: "red",
size: "16px",
outline: { // autocasts as SimpleLineSymbol
color: [255, 255, 0],
width: 3
}
}
});
if(addToGL){
drawGL.removeAll();
drawGL.add(graphic);
}else{
view.graphics.add(graphic);
}
}
});
</script>
</head>
<body>
<div id="viewDiv"></div>
</body>
</html>
Here is a sample for that:
<html>
<head>
<meta charset="utf-8" />
<meta
name="viewport"
content="initial-scale=1,maximum-scale=1,user-scalable=no"
/>
<title>Draw point | Sample | ArcGIS API for JavaScript 4.21</title>
<link
rel="stylesheet"
href="https://js.arcgis.com/4.21/esri/themes/light/main.css"
/>
<script src="https://js.arcgis.com/4.21/"></script>
<style>
html,
body,
#viewDiv {
height: 100%;
width: 100%;
margin: 0;
padding: 0;
}
</style>
<script>
require([
"esri/Map",
"esri/views/MapView",
"esri/views/draw/Draw",
"esri/Graphic",
"esri/layers/GraphicsLayer"
], (Map, MapView, Draw, Graphic, GraphicsLayer) => {
const drawGL = new GraphicsLayer({
id: "draw Graphics Layer"
});
const map = new Map({
basemap: "gray-vector",
layers:[drawGL]
});
const view = new MapView({
container: "viewDiv",
map: map,
zoom: 15,
center: [18.06, 59.34]
});
//map.addLayer(drawGL)
const draw = new Draw({
view: view
});
view.when(()=>{
setDrawAction();
});
function setDrawAction() {
let action = draw.create("point");
// PointDrawAction.cursor-update
// Give a visual feedback to users as they move the pointer over the view
action.on("cursor-update", function (evt) {
createPointGraphic(evt.coordinates);
});
// PointDrawAction.draw-complete
// Create a point when user clicks on the view or presses "C" key.
action.on("draw-complete", function (evt) {
createPointGraphic(evt.coordinates, true);
setDrawAction();
});
}
function createPointGraphic(coordinates, addToGL){
view.graphics.removeAll();
let point = {
type: "point", // autocasts as /Point
x: coordinates[0],
y: coordinates[1],
spatialReference: view.spatialReference
};
let graphic = new Graphic({
geometry: point,
symbol: {
type: "simple-marker", // autocasts as SimpleMarkerSymbol
style: "square",
color: "red",
size: "16px",
outline: { // autocasts as SimpleLineSymbol
color: [255, 255, 0],
width: 3
}
}
});
if(addToGL){
drawGL.removeAll();
drawGL.add(graphic);
}else{
view.graphics.add(graphic);
}
}
});
</script>
</head>
<body>
<div id="viewDiv"></div>
</body>
</html>
Hi Robert,
Thank you so much for the sample you provided, it helped me a ton ! It's exactly what I'm trying to do, except that contrary to what Dale was looking for, I would like to be able to insert this code in a widget (web Appbuilder) : the user would click on a widget button which would enable the creation of a point, which in turn would open a specific url in a new tab or window upon the click on the map.
I've been trying to simplify the Draw widget (https://developers.arcgis.com/web-appbuilder/api-reference/draw.htm) but I'm not getting anywhere. Sorry if this is too easy or has been resolved before, I am new to this.
Thanks in advance !