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attr Building_Height = 9 attr Front_Yard_Depth = 10 attr Rear_Yard_Depth = 10 attr Side_Yard_Depth = 5 attr Roof_Angle = 20 attr Roof_Overhang = 1 attr Floors = (Building_Height/6) attr Rotation = 0  func = rint(geometry.nEdges / 2 )  @StartRule Lot -->  alignScopeToGeometry(yUp, 0, func)  setback(Front_Yard_Depth ) { street.front: NIL | remainder:   setback(Rear_Yard_Depth ) { street.back: NIL | remainder:    setback(Side_Yard_Depth ) { street.side: NIL | remainder:     MakeRectangle    }   }  }    MakeRectangle -->  innerRect  Done.attr Building_Height = 9 attr Front_Yard_Depth = 10 attr Rear_Yard_Depth = 10 attr Side_Yard_Depth = 5 attr Roof_Angle = 20 attr Roof_Overhang = 1 attr Floors = (Building_Height/6) attr Rotation = 0  func = rint(geometry.nEdges / 2 )  @StartRule Lot -->  alignScopeToGeometry(yUp, 0, func)  setback(Front_Yard_Depth ) { street.front: NIL | remainder:   setback(Rear_Yard_Depth ) { street.back: NIL | remainder:    setback(Side_Yard_Depth ) { street.side: NIL | remainder:     MakeRectangle    }   }  }    MakeRectangle -->  innerRect  Done.