Sorry for reactivating this old thread, but i have exactly the same problem. I try to export the Modern Street example with the one file par shape option. I got a file for every shape and every texture, but only one Material-File which has only two materials (Pavement_141, Curbs_123). (Same Problem with any other model)The export log:export started at: Tue Feb 25 18:16:30 2014
export completed at: Tue Feb 25 18:17:22 2014
export duration: 52.0 seconds
EXPORT SETTINGS
    format:                default
    location:              C:\Users\Test\CityEngine\Example_Modern_Streets__2012_1\models
    base name:             ModernStreets
    export content:        1 (0 = models only, 1 = fallback to shape, 2 = shapes only)
    file granularity:      1 (0 = single file (or split by file budget), 1 = file per initial shape)
    file size budget:      524288000
    mesh granularity:      1 (0 = as generated, 1 = mesh per material, 2 = use instances of inserted assets) 
    vertex precision:      0.00100
    normal precision:      0.00100
    texcoord precision:    0.00010
    merge vertices:        1
    merge normals:         1
    merge texcoords:       1
    triangulate:           1
    reproject texcoords:   0
    vertex indexing:       0 (0 = allow shared vertices, 1 = force separate vertices)
    normals type:          0 (0 = use vertex normals, 1 = use face normals (flat))
    normals indexing:      0 (0 = allow shared normals, 1 = force separate normals)
    write texcoords:       1 (0 = no texcoords, 1 = first layer, 2 = all layers)
    write materials:       1
    collect textures:      1
    file type:             0 (0 = ascii, 1 = binary)
    embed textures:        0
    write master file:     0
    master group name:     CityEngineSceneRoot
    write cam data:        1
    batch behavior:        0 (0 = normal, 1 = skip existing files, 2 = dry run)
INPUT STATS
    number of initial shapes      = 1012
    number of generated shapes    = 26150
    number of generated meshes    = 26175
    number of generated materials = 26175
OUTPUT STATS
    written files: 1012
    written materials: 3846
    written meshes (total polygons): 3846 (630407)
    mesh names (polygons):
[...]
Any suggestions?