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Using real symbols instead of their bitmaps in Legend (SymbolDisplay vs. Image)

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05-30-2012 08:06 AM
VladimirKnezevic
Deactivated User
For printing purposes, I use ScaleTransform on a Legend control so that I can deal with DPI when exporting images. I have to enlarge the entire map control and its elements (legend, scale bar, etc.). It works perfectly, apart from the legend???s swatches, which obviously get pixelated.

I would like to obtain real symbols of the legend items instead of their bitmaps. In that case, at least for known symbols (i.e. layers with renderers), I would use a SymbolDisplay control that would get scaled without issues (unless the symbols contain rasters).

Is such a thing possible, or there is another path I should follow (excluding PrintTask option)?

Thanks in advance.
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