I'm trying to figure out if this is possible. I've got a customized version of the EditorWidget, and in some cases I want it to be "inactive". However, if the user has started editing geometry, I want to leave editing that in place until the editorwidget gets reactivated.
I can't seem to get this to work smoothly ... specifically, once you call editor.EditVertices.Execute() - and the polygon's vertices get selected for editing, etc. - the polygon will still respond to clicks (which seems to unselect it, actually) even if I temporarily remove all of the layer handlers for the layers.
I was looking for an "editor.enabled" kind of property but the encouraging looking "editor.EditVerticesEnabled" did not seem to have any effect.
thanks for any insight