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    <title>topic Is it possible to draw custom objects(like smoke) using custom OpenGL 3.0 shader ? in Esri India Questions</title>
    <link>https://community.esri.com/t5/esri-india-questions/is-it-possible-to-draw-custom-objects-like-smoke/m-p/94579#M12</link>
    <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;P style="text-align: justify;"&gt;I am working on a project which uses ArcGIS Runtime SDK for Qt creator. I want to draw custom objects like smoke on top of the earth environment provided by ESRI ArcGIS. I tried to search through the documentation, but could not dig out a proper help. Can someone please help me understand, whether it is possible to write our own OpenGL Shader?&lt;/P&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
    <pubDate>Tue, 21 Apr 2020 15:42:06 GMT</pubDate>
    <dc:creator>ncirclegemini</dc:creator>
    <dc:date>2020-04-21T15:42:06Z</dc:date>
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      <title>Is it possible to draw custom objects(like smoke) using custom OpenGL 3.0 shader ?</title>
      <link>https://community.esri.com/t5/esri-india-questions/is-it-possible-to-draw-custom-objects-like-smoke/m-p/94579#M12</link>
      <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;P style="text-align: justify;"&gt;I am working on a project which uses ArcGIS Runtime SDK for Qt creator. I want to draw custom objects like smoke on top of the earth environment provided by ESRI ArcGIS. I tried to search through the documentation, but could not dig out a proper help. Can someone please help me understand, whether it is possible to write our own OpenGL Shader?&lt;/P&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
      <pubDate>Tue, 21 Apr 2020 15:42:06 GMT</pubDate>
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      <dc:creator>ncirclegemini</dc:creator>
      <dc:date>2020-04-21T15:42:06Z</dc:date>
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