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    <title>topic Re: Did navigation mesh and pathfinding exist in Arcgis ? in ArcGIS Spatial Analyst Questions</title>
    <link>https://community.esri.com/t5/arcgis-spatial-analyst-questions/did-navigation-mesh-and-pathfinding-exist-in/m-p/241132#M3377</link>
    <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;BLOCKQUOTE class="jive-quote"&gt;Hi everyone,&lt;BR /&gt;&lt;BR /&gt;I am a Universtiy student who is trying to find a way too see as a line the shortest distance between two points. I want arcgis to get around obstacle like lake, mountain (defined as polygon). &lt;BR /&gt;&lt;HR /&gt;[/HR]&lt;BR /&gt;Example:&lt;BR /&gt;&lt;BR /&gt;I got 3 shapefile&lt;BR /&gt;&lt;BR /&gt;1. The obstacles are defined has polygon and are on the shapefile ''Obstacles''&lt;BR /&gt;2. The walkable area are on another shapefile&amp;nbsp; named ''Walkable_Area''&lt;BR /&gt;3. The 2 point (Origin,Destination) are on the last shapefile called ''OD_Points''&lt;BR /&gt;&lt;BR /&gt;&lt;BR /&gt;Soo i have 2 points one South-west and another Nord-east. I also have a region too navigate and obstacle to get around. The result wanted is the shortest distance, getting around obstacles, between Origin and destination and shown as a line. &lt;BR /&gt;&lt;HR /&gt;[/HR]&lt;BR /&gt;&lt;BR /&gt;I know that video game use that kind of function really often it's called&amp;nbsp; A star algorithm. I also know that the A star algorithm is finding is't way in a point to point graph. Soo for video game they has develop the principe of Navigation Mesh. Did that kind of Algorithm/Function exist in Arcgis ?&amp;nbsp; &lt;BR /&gt;&lt;BR /&gt;Cedric P.&lt;/BLOCKQUOTE&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;SPAN&gt;Did you ever find a solution?&amp;nbsp; We are trying to do something similar in a campus environment where the goal is to figure out how to navigate buildings while avoiding walls and such.&lt;/SPAN&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
    <pubDate>Wed, 28 Aug 2013 11:58:03 GMT</pubDate>
    <dc:creator>JadeFreeman</dc:creator>
    <dc:date>2013-08-28T11:58:03Z</dc:date>
    <item>
      <title>Did navigation mesh and pathfinding exist in Arcgis ?</title>
      <link>https://community.esri.com/t5/arcgis-spatial-analyst-questions/did-navigation-mesh-and-pathfinding-exist-in/m-p/241131#M3376</link>
      <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;SPAN&gt;Hi everyone,&lt;/SPAN&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;SPAN&gt;I am a Universtiy student who is trying to find a way too see as a line the shortest distance between two points. I want arcgis to get around obstacle like lake, mountain (defined as polygon). &lt;/SPAN&gt;&lt;BR /&gt;&lt;SPAN&gt;&lt;HR /&gt;[/HR]&lt;/SPAN&gt;&lt;BR /&gt;&lt;SPAN&gt;Example:&lt;/SPAN&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;SPAN&gt;I got 3 shapefile&lt;/SPAN&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;SPAN&gt;1. The obstacles are defined has polygon and are on the shapefile ''Obstacles''&lt;/SPAN&gt;&lt;BR /&gt;&lt;SPAN&gt;2. The walkable area are on another shapefile&amp;nbsp; named ''Walkable_Area''&lt;/SPAN&gt;&lt;BR /&gt;&lt;SPAN&gt;3. The 2 point (Origin,Destination) are on the last shapefile called ''OD_Points''&lt;/SPAN&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;SPAN&gt;Soo i have 2 points one South-west and another Nord-east. I also have a region too navigate and obstacle to get around. The result wanted is the shortest distance, getting around obstacles, between Origin and destination and shown as a line. &lt;/SPAN&gt;&lt;BR /&gt;&lt;SPAN&gt;&lt;HR /&gt;[/HR]&lt;/SPAN&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;SPAN&gt;I know that video game use that kind of function really often it's called&amp;nbsp; A star algorithm. I also know that the A star algorithm is finding is't way in a point to point graph. Soo for video game they has develop the principe of Navigation Mesh. Did that kind of Algorithm/Function exist in Arcgis ?&amp;nbsp; &lt;/SPAN&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;SPAN&gt;Cedric P.&lt;/SPAN&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
      <pubDate>Sat, 28 Jan 2012 17:49:18 GMT</pubDate>
      <guid>https://community.esri.com/t5/arcgis-spatial-analyst-questions/did-navigation-mesh-and-pathfinding-exist-in/m-p/241131#M3376</guid>
      <dc:creator>CedricPelland</dc:creator>
      <dc:date>2012-01-28T17:49:18Z</dc:date>
    </item>
    <item>
      <title>Re: Did navigation mesh and pathfinding exist in Arcgis ?</title>
      <link>https://community.esri.com/t5/arcgis-spatial-analyst-questions/did-navigation-mesh-and-pathfinding-exist-in/m-p/241132#M3377</link>
      <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;BLOCKQUOTE class="jive-quote"&gt;Hi everyone,&lt;BR /&gt;&lt;BR /&gt;I am a Universtiy student who is trying to find a way too see as a line the shortest distance between two points. I want arcgis to get around obstacle like lake, mountain (defined as polygon). &lt;BR /&gt;&lt;HR /&gt;[/HR]&lt;BR /&gt;Example:&lt;BR /&gt;&lt;BR /&gt;I got 3 shapefile&lt;BR /&gt;&lt;BR /&gt;1. The obstacles are defined has polygon and are on the shapefile ''Obstacles''&lt;BR /&gt;2. The walkable area are on another shapefile&amp;nbsp; named ''Walkable_Area''&lt;BR /&gt;3. The 2 point (Origin,Destination) are on the last shapefile called ''OD_Points''&lt;BR /&gt;&lt;BR /&gt;&lt;BR /&gt;Soo i have 2 points one South-west and another Nord-east. I also have a region too navigate and obstacle to get around. The result wanted is the shortest distance, getting around obstacles, between Origin and destination and shown as a line. &lt;BR /&gt;&lt;HR /&gt;[/HR]&lt;BR /&gt;&lt;BR /&gt;I know that video game use that kind of function really often it's called&amp;nbsp; A star algorithm. I also know that the A star algorithm is finding is't way in a point to point graph. Soo for video game they has develop the principe of Navigation Mesh. Did that kind of Algorithm/Function exist in Arcgis ?&amp;nbsp; &lt;BR /&gt;&lt;BR /&gt;Cedric P.&lt;/BLOCKQUOTE&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;SPAN&gt;Did you ever find a solution?&amp;nbsp; We are trying to do something similar in a campus environment where the goal is to figure out how to navigate buildings while avoiding walls and such.&lt;/SPAN&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
      <pubDate>Wed, 28 Aug 2013 11:58:03 GMT</pubDate>
      <guid>https://community.esri.com/t5/arcgis-spatial-analyst-questions/did-navigation-mesh-and-pathfinding-exist-in/m-p/241132#M3377</guid>
      <dc:creator>JadeFreeman</dc:creator>
      <dc:date>2013-08-28T11:58:03Z</dc:date>
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