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    <title>topic Re: ModelSceneSymbol: is an animated model supported? in Qt Maps SDK Questions</title>
    <link>https://community.esri.com/t5/qt-maps-sdk-questions/modelscenesymbol-is-an-animated-model-supported/m-p/1036247#M4000</link>
    <description>&lt;P&gt;Hi Norbert,&lt;/P&gt;&lt;P&gt;As well as dae files we also support 3D Max too (.3ds)&lt;/P&gt;&lt;P&gt;At the moment I don't believe we have any support for animated symbols, but I will check if there is anything in the pipeline.&amp;nbsp; As you say the Bristol aircraft in the samples is a static model which I created using Blender.&lt;/P&gt;&lt;P&gt;We'd be interested in hearing more about your use-case for animated symbols.&amp;nbsp; I wonder if our Game Engine API developments would be of interest to you.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
    <pubDate>Sat, 13 Mar 2021 11:40:53 GMT</pubDate>
    <dc:creator>MarkBaird</dc:creator>
    <dc:date>2021-03-13T11:40:53Z</dc:date>
    <item>
      <title>ModelSceneSymbol: is an animated model supported?</title>
      <link>https://community.esri.com/t5/qt-maps-sdk-questions/modelscenesymbol-is-an-animated-model-supported/m-p/1035848#M3998</link>
      <description>&lt;P&gt;Hi!&lt;/P&gt;&lt;P&gt;I tried out the example &lt;STRONG&gt;Animate3DSymbols&lt;/STRONG&gt;&lt;BR /&gt;(arcgis-runtime-samples-qt/ArcGISRuntimeSDKQt_CppSamples/Scenes)&lt;/P&gt;&lt;P&gt;I have a two question:&lt;/P&gt;&lt;OL&gt;&lt;LI&gt;What files type are supported? Just dae?&lt;BR /&gt;The link to the supported QML-Types is broken ({&lt;A href="https://developers.arcgis.com/qt/latest/qml/guide/symbol-types-described.htm}{Symbol" target="_blank" rel="noopener"&gt;https://developers.arcgis.com/qt/latest/qml/guide/symbol-types-described.htm}{Symbol&lt;/A&gt; types}) and i cannot find that by searching...&lt;/LI&gt;&lt;LI&gt;The Bristol.dae is a static model. Are also animated models support?&lt;BR /&gt;Any hints?&lt;/LI&gt;&lt;/OL&gt;&lt;P&gt;Thx in advance!&lt;/P&gt;&lt;P&gt;Norbert&lt;/P&gt;</description>
      <pubDate>Fri, 12 Mar 2021 09:31:02 GMT</pubDate>
      <guid>https://community.esri.com/t5/qt-maps-sdk-questions/modelscenesymbol-is-an-animated-model-supported/m-p/1035848#M3998</guid>
      <dc:creator>NorbertThoden</dc:creator>
      <dc:date>2021-03-12T09:31:02Z</dc:date>
    </item>
    <item>
      <title>Re: ModelSceneSymbol: is an animated model supported?</title>
      <link>https://community.esri.com/t5/qt-maps-sdk-questions/modelscenesymbol-is-an-animated-model-supported/m-p/1036247#M4000</link>
      <description>&lt;P&gt;Hi Norbert,&lt;/P&gt;&lt;P&gt;As well as dae files we also support 3D Max too (.3ds)&lt;/P&gt;&lt;P&gt;At the moment I don't believe we have any support for animated symbols, but I will check if there is anything in the pipeline.&amp;nbsp; As you say the Bristol aircraft in the samples is a static model which I created using Blender.&lt;/P&gt;&lt;P&gt;We'd be interested in hearing more about your use-case for animated symbols.&amp;nbsp; I wonder if our Game Engine API developments would be of interest to you.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Sat, 13 Mar 2021 11:40:53 GMT</pubDate>
      <guid>https://community.esri.com/t5/qt-maps-sdk-questions/modelscenesymbol-is-an-animated-model-supported/m-p/1036247#M4000</guid>
      <dc:creator>MarkBaird</dc:creator>
      <dc:date>2021-03-13T11:40:53Z</dc:date>
    </item>
    <item>
      <title>Re: ModelSceneSymbol: is an animated model supported?</title>
      <link>https://community.esri.com/t5/qt-maps-sdk-questions/modelscenesymbol-is-an-animated-model-supported/m-p/1036493#M4001</link>
      <description>&lt;P&gt;Hi Mark!&lt;BR /&gt;"but I will check if there is anything in the pipeline." That would be great &lt;span class="lia-unicode-emoji" title=":slightly_smiling_face:"&gt;🙂&lt;/span&gt;&lt;/P&gt;&lt;P&gt;Our use-case:&lt;BR /&gt;In our product we offer a 2D mapView&amp;nbsp; and an 3D sceneView to display the current situation of a simulation and training facility.&lt;BR /&gt;To get an eye catcher and to improve the display of an detonation we evaluate the ModelSceneMarker.&lt;/P&gt;&lt;P&gt;You mean ArcGIS for GameEngines? Good hint, i should read more about it &lt;span class="lia-unicode-emoji" title=":slightly_smiling_face:"&gt;🙂&lt;/span&gt;&lt;/P&gt;&lt;P&gt;Thanks a lot&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Mon, 15 Mar 2021 07:23:10 GMT</pubDate>
      <guid>https://community.esri.com/t5/qt-maps-sdk-questions/modelscenesymbol-is-an-animated-model-supported/m-p/1036493#M4001</guid>
      <dc:creator>NorbertThoden</dc:creator>
      <dc:date>2021-03-15T07:23:10Z</dc:date>
    </item>
    <item>
      <title>Re: ModelSceneSymbol: is an animated model supported?</title>
      <link>https://community.esri.com/t5/qt-maps-sdk-questions/modelscenesymbol-is-an-animated-model-supported/m-p/1037035#M4005</link>
      <description>&lt;P&gt;The architecture work we are doing for Game Engine support will certainly make this easier for us in the future.&amp;nbsp; I will certainly feed back your interesting in having animated symbols as this helps us to prioritise our development efforts.&lt;/P&gt;&lt;P&gt;In the meantime you could try a workaround which would be to have multiple model symbols set up in a unique value renderer.&amp;nbsp; This way you would make a crude animation by changing a feature or graphic attribute to display a different phase of a basic animation.&lt;/P&gt;</description>
      <pubDate>Tue, 16 Mar 2021 09:08:55 GMT</pubDate>
      <guid>https://community.esri.com/t5/qt-maps-sdk-questions/modelscenesymbol-is-an-animated-model-supported/m-p/1037035#M4005</guid>
      <dc:creator>MarkBaird</dc:creator>
      <dc:date>2021-03-16T09:08:55Z</dc:date>
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