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    <title>topic Re: AGSSketchGraphicsLayer eat up memory in SDK 10.2.2 in ArcGIS Runtime SDK for iOS Questions</title>
    <link>https://community.esri.com/t5/arcgis-runtime-sdk-for-ios-questions/agssketchgraphicslayer-eat-up-memory-in-sdk-10-2-2/m-p/644396#M5738</link>
    <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;SPAN&gt;Hello Feng,&lt;/SPAN&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;SPAN&gt;I would suggest try the latest version of the ArcGIS Runtime for iOS SDK 10.2.3 &lt;/SPAN&gt;&lt;BR /&gt;&lt;A href="https://developers.arcgis.com/ios/"&gt;https://developers.arcgis.com/ios/&lt;/A&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;SPAN&gt;Also, here I shared with a snippet of using the AGSSketchGraphicsLayer, I think the way of adding the graphics also can effect the consume how memory.&lt;/SPAN&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;A href="https://github.com/goldenlimit/iOSRandomPoint"&gt;https://github.com/goldenlimit/iOSRandomPoint&lt;/A&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
    <pubDate>Mon, 09 Jun 2014 22:02:18 GMT</pubDate>
    <dc:creator>YueWu1</dc:creator>
    <dc:date>2014-06-09T22:02:18Z</dc:date>
    <item>
      <title>AGSSketchGraphicsLayer eat up memory in SDK 10.2.2</title>
      <link>https://community.esri.com/t5/arcgis-runtime-sdk-for-ios-questions/agssketchgraphicslayer-eat-up-memory-in-sdk-10-2-2/m-p/644395#M5737</link>
      <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;SPAN&gt;I create AGSSketchGraphicsLayer and add to the MapView. It works well before&lt;/SPAN&gt;&lt;BR /&gt;&lt;SPAN&gt;Today I upgrade the SDK to 10.2.2. It occupied nearly 1G when I create AGSSketchGraphicsLayer on App. Then it crashed because it received high memory warning.&lt;/SPAN&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;SPAN&gt;How to solve it?&amp;nbsp; &lt;/SPAN&gt;&lt;BR /&gt;&lt;SPAN&gt;Addition, my app has ARC on.&lt;/SPAN&gt;&lt;BR /&gt;&lt;SPAN&gt;Thank you!&lt;/SPAN&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
      <pubDate>Mon, 28 Apr 2014 07:00:57 GMT</pubDate>
      <guid>https://community.esri.com/t5/arcgis-runtime-sdk-for-ios-questions/agssketchgraphicslayer-eat-up-memory-in-sdk-10-2-2/m-p/644395#M5737</guid>
      <dc:creator>fengli</dc:creator>
      <dc:date>2014-04-28T07:00:57Z</dc:date>
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    <item>
      <title>Re: AGSSketchGraphicsLayer eat up memory in SDK 10.2.2</title>
      <link>https://community.esri.com/t5/arcgis-runtime-sdk-for-ios-questions/agssketchgraphicslayer-eat-up-memory-in-sdk-10-2-2/m-p/644396#M5738</link>
      <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;SPAN&gt;Hello Feng,&lt;/SPAN&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;SPAN&gt;I would suggest try the latest version of the ArcGIS Runtime for iOS SDK 10.2.3 &lt;/SPAN&gt;&lt;BR /&gt;&lt;A href="https://developers.arcgis.com/ios/"&gt;https://developers.arcgis.com/ios/&lt;/A&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;SPAN&gt;Also, here I shared with a snippet of using the AGSSketchGraphicsLayer, I think the way of adding the graphics also can effect the consume how memory.&lt;/SPAN&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;A href="https://github.com/goldenlimit/iOSRandomPoint"&gt;https://github.com/goldenlimit/iOSRandomPoint&lt;/A&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
      <pubDate>Mon, 09 Jun 2014 22:02:18 GMT</pubDate>
      <guid>https://community.esri.com/t5/arcgis-runtime-sdk-for-ios-questions/agssketchgraphicslayer-eat-up-memory-in-sdk-10-2-2/m-p/644396#M5738</guid>
      <dc:creator>YueWu1</dc:creator>
      <dc:date>2014-06-09T22:02:18Z</dc:date>
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