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    <title>topic Performance Optimisation AGSFeatureLayers in ArcGIS Runtime SDK for iOS Questions</title>
    <link>https://community.esri.com/t5/arcgis-runtime-sdk-for-ios-questions/performance-optimisation-agsfeaturelayers/m-p/573589#M4948</link>
    <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;SPAN&gt;Dear All&lt;/SPAN&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;SPAN&gt;I have a performance issue with the app I'm developing.&lt;/SPAN&gt;&lt;BR /&gt;&lt;SPAN&gt;Basicly it's a map with about 30 AGSFeatureLayers on it, each representing a floor of a building. There are 15-40 rooms, represented by a graphic, on each floor(AGSFeatureLayer). Each graphic contains 3 attributes.&lt;/SPAN&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;SPAN&gt;[ATTACH=CONFIG]26563[/ATTACH]&lt;/SPAN&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;SPAN&gt;The performance monitor of XCode says, that the app uses up to 200MB RAM when the map is open and when I open the map, the CPU is used 112% (no idea how this is even possible) for up to 7-10 seconds. I get these values when I test with IPhone4, with IPhone4S the map gets opened faster.&lt;/SPAN&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;SPAN&gt;I used exactly the same approach on Android, there everything worked fine.&lt;/SPAN&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;SPAN&gt;One idea, that came in my mind, is to delete 2 of the 3 attributes a graphic contains, because I only need one of them. Would that be possible and/or useful?&lt;/SPAN&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;SPAN&gt;I'm thankful for every hint you can give me.&lt;/SPAN&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;SPAN&gt;Thanks very much.&lt;/SPAN&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
    <pubDate>Thu, 08 Aug 2013 06:43:42 GMT</pubDate>
    <dc:creator>MariusGächter</dc:creator>
    <dc:date>2013-08-08T06:43:42Z</dc:date>
    <item>
      <title>Performance Optimisation AGSFeatureLayers</title>
      <link>https://community.esri.com/t5/arcgis-runtime-sdk-for-ios-questions/performance-optimisation-agsfeaturelayers/m-p/573589#M4948</link>
      <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;SPAN&gt;Dear All&lt;/SPAN&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;SPAN&gt;I have a performance issue with the app I'm developing.&lt;/SPAN&gt;&lt;BR /&gt;&lt;SPAN&gt;Basicly it's a map with about 30 AGSFeatureLayers on it, each representing a floor of a building. There are 15-40 rooms, represented by a graphic, on each floor(AGSFeatureLayer). Each graphic contains 3 attributes.&lt;/SPAN&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;SPAN&gt;[ATTACH=CONFIG]26563[/ATTACH]&lt;/SPAN&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;SPAN&gt;The performance monitor of XCode says, that the app uses up to 200MB RAM when the map is open and when I open the map, the CPU is used 112% (no idea how this is even possible) for up to 7-10 seconds. I get these values when I test with IPhone4, with IPhone4S the map gets opened faster.&lt;/SPAN&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;SPAN&gt;I used exactly the same approach on Android, there everything worked fine.&lt;/SPAN&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;SPAN&gt;One idea, that came in my mind, is to delete 2 of the 3 attributes a graphic contains, because I only need one of them. Would that be possible and/or useful?&lt;/SPAN&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;SPAN&gt;I'm thankful for every hint you can give me.&lt;/SPAN&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;SPAN&gt;Thanks very much.&lt;/SPAN&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
      <pubDate>Thu, 08 Aug 2013 06:43:42 GMT</pubDate>
      <guid>https://community.esri.com/t5/arcgis-runtime-sdk-for-ios-questions/performance-optimisation-agsfeaturelayers/m-p/573589#M4948</guid>
      <dc:creator>MariusGächter</dc:creator>
      <dc:date>2013-08-08T06:43:42Z</dc:date>
    </item>
    <item>
      <title>Re: Performance Optimisation AGSFeatureLayers</title>
      <link>https://community.esri.com/t5/arcgis-runtime-sdk-for-ios-questions/performance-optimisation-agsfeaturelayers/m-p/573590#M4949</link>
      <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;SPAN&gt;what version of the SDK are you using? We made many improvements at 10.1.1-Update1 in the memory and cpu consumption of feature layers. Please upgrade to Update1 if you are using 10.1.1.&lt;/SPAN&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
      <pubDate>Mon, 12 Aug 2013 17:23:20 GMT</pubDate>
      <guid>https://community.esri.com/t5/arcgis-runtime-sdk-for-ios-questions/performance-optimisation-agsfeaturelayers/m-p/573590#M4949</guid>
      <dc:creator>DiveshGoyal</dc:creator>
      <dc:date>2013-08-12T17:23:20Z</dc:date>
    </item>
    <item>
      <title>Re: Performance Optimisation AGSFeatureLayers</title>
      <link>https://community.esri.com/t5/arcgis-runtime-sdk-for-ios-questions/performance-optimisation-agsfeaturelayers/m-p/573591#M4950</link>
      <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;BLOCKQUOTE class="jive-quote"&gt;what version of the SDK are you using? We made many improvements at 10.1.1-Update1 in the memory and cpu consumption of feature layers. Please upgrade to Update1 if you are using 10.1.1.&lt;/BLOCKQUOTE&gt;&lt;BR /&gt;&lt;SPAN&gt; &lt;/SPAN&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;SPAN&gt;Perfect! now it uses only up to 60MB.&lt;/SPAN&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;SPAN&gt;Thanks very much!&lt;/SPAN&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
      <pubDate>Tue, 13 Aug 2013 06:04:38 GMT</pubDate>
      <guid>https://community.esri.com/t5/arcgis-runtime-sdk-for-ios-questions/performance-optimisation-agsfeaturelayers/m-p/573591#M4950</guid>
      <dc:creator>MariusGächter</dc:creator>
      <dc:date>2013-08-13T06:04:38Z</dc:date>
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