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    <title>topic GPU requirements for ArcGIS Runtime SDK for Android in ArcGIS Runtime SDK for Android Questions</title>
    <link>https://community.esri.com/t5/arcgis-runtime-sdk-for-android-questions/gpu-requirements-for-arcgis-runtime-sdk-for/m-p/1108766#M5630</link>
    <description>&lt;P&gt;Hi everyone,&lt;/P&gt;&lt;P&gt;We would like to know, if it's possible, the minimum GPU requirements for smartphones and tablets. Recommended GPU or SOC names.&lt;/P&gt;&lt;P&gt;We're using GraphicsOverlay to draw points, polylines and texts and there are projects with 10000 entities or more.&lt;/P&gt;&lt;P&gt;Any suggestion to accelerate the drawing when doing pan, zoom, etc.?&lt;/P&gt;&lt;P&gt;Thanks!&lt;/P&gt;</description>
    <pubDate>Tue, 19 Oct 2021 11:04:33 GMT</pubDate>
    <dc:creator>DavidVargas</dc:creator>
    <dc:date>2021-10-19T11:04:33Z</dc:date>
    <item>
      <title>GPU requirements for ArcGIS Runtime SDK for Android</title>
      <link>https://community.esri.com/t5/arcgis-runtime-sdk-for-android-questions/gpu-requirements-for-arcgis-runtime-sdk-for/m-p/1108766#M5630</link>
      <description>&lt;P&gt;Hi everyone,&lt;/P&gt;&lt;P&gt;We would like to know, if it's possible, the minimum GPU requirements for smartphones and tablets. Recommended GPU or SOC names.&lt;/P&gt;&lt;P&gt;We're using GraphicsOverlay to draw points, polylines and texts and there are projects with 10000 entities or more.&lt;/P&gt;&lt;P&gt;Any suggestion to accelerate the drawing when doing pan, zoom, etc.?&lt;/P&gt;&lt;P&gt;Thanks!&lt;/P&gt;</description>
      <pubDate>Tue, 19 Oct 2021 11:04:33 GMT</pubDate>
      <guid>https://community.esri.com/t5/arcgis-runtime-sdk-for-android-questions/gpu-requirements-for-arcgis-runtime-sdk-for/m-p/1108766#M5630</guid>
      <dc:creator>DavidVargas</dc:creator>
      <dc:date>2021-10-19T11:04:33Z</dc:date>
    </item>
    <item>
      <title>Re: GPU requirements for ArcGIS Runtime SDK for Android</title>
      <link>https://community.esri.com/t5/arcgis-runtime-sdk-for-android-questions/gpu-requirements-for-arcgis-runtime-sdk-for/m-p/1111070#M5633</link>
      <description>&lt;P&gt;Hi,&lt;/P&gt;&lt;P&gt;We support GPUs that support Open GL 2.x, 3.x. So the common GPUs (Adreno, Mali, PowerVR etc) should all work.&lt;/P&gt;&lt;P&gt;For GraphicsOverlay you can choose the RenderingMode (static and dynamic) that can impact the rendering with pan/zoom. We choose appropriate default based on the Geometry of the graphics. For large number graphics, STATIC rendering mode is recommended.&lt;BR /&gt;&lt;BR /&gt;&lt;A href="https://developers.arcgis.com/android/api-reference/reference/com/esri/arcgisruntime/mapping/view/GraphicsOverlay.html" target="_blank" rel="noopener"&gt;https://developers.arcgis.com/android/api-reference/reference/com/esri/arcgisruntime/mapping/view/GraphicsOverlay.html&lt;/A&gt;&lt;BR /&gt;&lt;BR /&gt;Thanks&lt;BR /&gt;Rama&lt;/P&gt;</description>
      <pubDate>Mon, 25 Oct 2021 23:26:24 GMT</pubDate>
      <guid>https://community.esri.com/t5/arcgis-runtime-sdk-for-android-questions/gpu-requirements-for-arcgis-runtime-sdk-for/m-p/1111070#M5633</guid>
      <dc:creator>RamaChintapalli</dc:creator>
      <dc:date>2021-10-25T23:26:24Z</dc:date>
    </item>
    <item>
      <title>Re: GPU requirements for ArcGIS Runtime SDK for Android</title>
      <link>https://community.esri.com/t5/arcgis-runtime-sdk-for-android-questions/gpu-requirements-for-arcgis-runtime-sdk-for/m-p/1111233#M5637</link>
      <description>&lt;P&gt;Hi Rama,&lt;/P&gt;&lt;P&gt;I will test STATIC rendering mode.&lt;/P&gt;&lt;P&gt;Thanks for the reply!&lt;/P&gt;</description>
      <pubDate>Tue, 26 Oct 2021 13:30:04 GMT</pubDate>
      <guid>https://community.esri.com/t5/arcgis-runtime-sdk-for-android-questions/gpu-requirements-for-arcgis-runtime-sdk-for/m-p/1111233#M5637</guid>
      <dc:creator>DavidVargas</dc:creator>
      <dc:date>2021-10-26T13:30:04Z</dc:date>
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