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    <title>topic error:call to OpenGL ES API with no current context in ArcGIS Runtime SDK for Android Questions</title>
    <link>https://community.esri.com/t5/arcgis-runtime-sdk-for-android-questions/error-call-to-opengl-es-api-with-no-current/m-p/588218#M4040</link>
    <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;SPAN&gt;I import the simplest project "HelloWorld", it runs well, but when exit prompted the following error??&lt;/SPAN&gt;&lt;BR /&gt;&lt;SPAN&gt;call to OpenGL ES API with no current context&lt;/SPAN&gt;&lt;BR /&gt;&lt;SPAN&gt;My ArcGIS For AndRoid SDK Version??10.1.1201301161115&lt;/SPAN&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;SPAN&gt;Code:&lt;/SPAN&gt;&lt;PRE class="plain" name="code"&gt;
&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; @Override
 protected void onDestroy() {
&amp;nbsp; // TODO Auto-generated method stub
&amp;nbsp; super.onDestroy();
&amp;nbsp; mMapView.recycle();&amp;nbsp; //Releases the resources referenced by the MapView so that they can be recycled.
 }


 @Override
 protected void onPause() {
&amp;nbsp; super.onPause();
&amp;nbsp; mMapView.pause();
 }



 @Override
 protected void onResume() {
&amp;nbsp; super.onResume(); 
&amp;nbsp; mMapView.unpause();
 } 
&lt;/PRE&gt;&lt;DIV style="display:none;"&gt; &lt;/DIV&gt;&lt;BR /&gt;&lt;SPAN&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; I add onDestroy function.&lt;/SPAN&gt;&lt;BR /&gt;&lt;SPAN&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; So what's wrong with my project?&lt;/SPAN&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
    <pubDate>Mon, 15 Jul 2013 08:06:08 GMT</pubDate>
    <dc:creator>__13</dc:creator>
    <dc:date>2013-07-15T08:06:08Z</dc:date>
    <item>
      <title>error:call to OpenGL ES API with no current context</title>
      <link>https://community.esri.com/t5/arcgis-runtime-sdk-for-android-questions/error-call-to-opengl-es-api-with-no-current/m-p/588218#M4040</link>
      <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;SPAN&gt;I import the simplest project "HelloWorld", it runs well, but when exit prompted the following error??&lt;/SPAN&gt;&lt;BR /&gt;&lt;SPAN&gt;call to OpenGL ES API with no current context&lt;/SPAN&gt;&lt;BR /&gt;&lt;SPAN&gt;My ArcGIS For AndRoid SDK Version??10.1.1201301161115&lt;/SPAN&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;SPAN&gt;Code:&lt;/SPAN&gt;&lt;PRE class="plain" name="code"&gt;
&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; @Override
 protected void onDestroy() {
&amp;nbsp; // TODO Auto-generated method stub
&amp;nbsp; super.onDestroy();
&amp;nbsp; mMapView.recycle();&amp;nbsp; //Releases the resources referenced by the MapView so that they can be recycled.
 }


 @Override
 protected void onPause() {
&amp;nbsp; super.onPause();
&amp;nbsp; mMapView.pause();
 }



 @Override
 protected void onResume() {
&amp;nbsp; super.onResume(); 
&amp;nbsp; mMapView.unpause();
 } 
&lt;/PRE&gt;&lt;DIV style="display:none;"&gt; &lt;/DIV&gt;&lt;BR /&gt;&lt;SPAN&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; I add onDestroy function.&lt;/SPAN&gt;&lt;BR /&gt;&lt;SPAN&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; So what's wrong with my project?&lt;/SPAN&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
      <pubDate>Mon, 15 Jul 2013 08:06:08 GMT</pubDate>
      <guid>https://community.esri.com/t5/arcgis-runtime-sdk-for-android-questions/error-call-to-opengl-es-api-with-no-current/m-p/588218#M4040</guid>
      <dc:creator>__13</dc:creator>
      <dc:date>2013-07-15T08:06:08Z</dc:date>
    </item>
    <item>
      <title>Re: error:call to OpenGL ES API with no current context</title>
      <link>https://community.esri.com/t5/arcgis-runtime-sdk-for-android-questions/error-call-to-opengl-es-api-with-no-current/m-p/588219#M4041</link>
      <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;SPAN&gt;The issue is related to how MapView.recycle() handles releasing the OpenGL context.&amp;nbsp; I believe this is a bug and will start looking into it and follow up when I have a workaround and/or fix.&lt;/SPAN&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
      <pubDate>Tue, 16 Jul 2013 23:58:21 GMT</pubDate>
      <guid>https://community.esri.com/t5/arcgis-runtime-sdk-for-android-questions/error-call-to-opengl-es-api-with-no-current/m-p/588219#M4041</guid>
      <dc:creator>DanO_Neill</dc:creator>
      <dc:date>2013-07-16T23:58:21Z</dc:date>
    </item>
    <item>
      <title>Re: error:call to OpenGL ES API with no current context</title>
      <link>https://community.esri.com/t5/arcgis-runtime-sdk-for-android-questions/error-call-to-opengl-es-api-with-no-current/m-p/588220#M4042</link>
      <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;BLOCKQUOTE class="jive-quote"&gt;The issue is related to how MapView.recycle() handles releasing the OpenGL context.&amp;nbsp; I believe this is a bug and will start looking into it and follow up when I have a workaround and/or fix.&lt;/BLOCKQUOTE&gt;&lt;BR /&gt;&lt;SPAN&gt; &lt;/SPAN&gt;&lt;BR /&gt;&lt;SPAN&gt;Thank you, waiting for good news!&lt;/SPAN&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
      <pubDate>Wed, 17 Jul 2013 01:34:53 GMT</pubDate>
      <guid>https://community.esri.com/t5/arcgis-runtime-sdk-for-android-questions/error-call-to-opengl-es-api-with-no-current/m-p/588220#M4042</guid>
      <dc:creator>__13</dc:creator>
      <dc:date>2013-07-17T01:34:53Z</dc:date>
    </item>
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