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    <title>topic Re: In Eclipse , Loading HelloWorld sample code into AVD(Level 11) with  error in ArcGIS Runtime SDK for Android Questions</title>
    <link>https://community.esri.com/t5/arcgis-runtime-sdk-for-android-questions/in-eclipse-loading-helloworld-sample-code-into-avd/m-p/495626#M3428</link>
    <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;P&gt;The issue is solved.&lt;/P&gt;&lt;P&gt;Notice:&lt;/P&gt;&lt;P&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; 1) ArcGIS SDK 10.2.3 support Android SDK Level 10 or above means the application can be deployed on Level10 devices. For developers, it supports Level 15 or above.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; 2) Intel Virtual Technlogy should be "enabled" as the blog said. The way to set Virtual Technology "enabled" may be different. Some are in "config" of BIOS, some are on "security" of BIOS.&lt;/P&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
    <pubDate>Fri, 25 Jul 2014 15:07:48 GMT</pubDate>
    <dc:creator>baohuachu3</dc:creator>
    <dc:date>2014-07-25T15:07:48Z</dc:date>
    <item>
      <title>In Eclipse , Loading HelloWorld sample code into AVD(Level 11) with  error</title>
      <link>https://community.esri.com/t5/arcgis-runtime-sdk-for-android-questions/in-eclipse-loading-helloworld-sample-code-into-avd/m-p/495624#M3426</link>
      <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;P&gt;ArcGIS SDK for Android: 10.2.3&lt;/P&gt;&lt;P&gt;Android SDK: Level 11&lt;/P&gt;&lt;P&gt;In eclipse, load the HelloWorld sample code to AVD with the exception message below:&lt;/P&gt;&lt;P&gt;&lt;SPAN style="color: #e23d39;"&gt;07-24 21:04:15.685: V/TLINE(453): new: &lt;A href="mailto:android.text.TextLine@405be400"&gt;&lt;SPAN style="color: #e23d39;"&gt;android.text.TextLine@405be400&lt;/SPAN&gt;&lt;/A&gt;&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&lt;SPAN style="color: #e23d39;"&gt;07-24 21:04:15.815: D/libEGL(453): egl.cfg not found, using default config&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&lt;SPAN style="color: #e23d39;"&gt;07-24 21:04:15.815: D/libEGL(453): loaded /system/lib/egl/libGLES_android.so&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&lt;SPAN style="color: #e23d39;"&gt;07-24 21:04:15.825: W/dalvikvm(453): threadid=10: thread exiting with uncaught exception (group=0x40014760)&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&lt;SPAN style="color: #e23d39;"&gt;07-24 21:04:15.895: E/AndroidRuntime(453): FATAL EXCEPTION: GLThread 11&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&lt;SPAN style="color: #e23d39;"&gt;07-24 21:04:15.895: E/AndroidRuntime(453): java.lang.IllegalArgumentException: No configs match configSpec&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&lt;SPAN style="color: #e23d39;"&gt;07-24 21:04:15.895: E/AndroidRuntime(453):&amp;nbsp; at com.esri.android.map.MapSurface$a.chooseConfig(Unknown Source)&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&lt;SPAN style="color: #e23d39;"&gt;07-24 21:04:15.895: E/AndroidRuntime(453):&amp;nbsp; at android.opengl.GLSurfaceView$EglHelper.start(GLSurfaceView.java:981)&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&lt;SPAN style="color: #e23d39;"&gt;07-24 21:04:15.895: E/AndroidRuntime(453):&amp;nbsp; at android.opengl.GLSurfaceView$GLThread.guardedRun(GLSurfaceView.java:1326)&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&lt;SPAN style="color: #e23d39;"&gt;07-24 21:04:15.895: E/AndroidRuntime(453):&amp;nbsp; at android.opengl.GLSurfaceView$GLThread.run(GLSurfaceView.java:1180)&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&lt;SPAN style="color: #e23d39;"&gt;07-24 21:04:16.195: D/dalvikvm(453): GC_CONCURRENT freed 258K, 7% free 5554K/5959K, paused 3ms+21ms&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&lt;SPAN style="color: #e23d39;"&gt;07-24 21:04:17.395: D/dalvikvm(453): GC_CONCURRENT freed 303K, 8% free 5667K/6151K, paused 8ms+2ms&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&lt;SPAN style="color: #e23d39;"&gt;07-24 21:09:15.976: I/Process(453): Sending signal. PID: 453 SIG: 9&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;Remove MapView objects it can run.&lt;/P&gt;&lt;P&gt;So this is caused by ArcGIS SDK. How to solve it?&lt;/P&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
      <pubDate>Thu, 24 Jul 2014 13:16:07 GMT</pubDate>
      <guid>https://community.esri.com/t5/arcgis-runtime-sdk-for-android-questions/in-eclipse-loading-helloworld-sample-code-into-avd/m-p/495624#M3426</guid>
      <dc:creator>baohuachu3</dc:creator>
      <dc:date>2014-07-24T13:16:07Z</dc:date>
    </item>
    <item>
      <title>Re: In Eclipse , Loading HelloWorld sample code into AVD(Level 11) with  error</title>
      <link>https://community.esri.com/t5/arcgis-runtime-sdk-for-android-questions/in-eclipse-loading-helloworld-sample-code-into-avd/m-p/495625#M3427</link>
      <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;P&gt;This looks to be an error to do with OpenGL. In the System Requirements topic of the Guide there's details on the OpenGL requirements - &lt;A href="https://developers.arcgis.com/android/guide/system-requirements.htm#ESRI_SECTION1_7C5250D67A734FC7897E87EE4E8C1F78" title="https://developers.arcgis.com/android/guide/system-requirements.htm#ESRI_SECTION1_7C5250D67A734FC7897E87EE4E8C1F78"&gt;System requirements for 10.2.3—ArcGIS Runtime SDK for Android&lt;/A&gt;‌ . As per previous suggestions on the forums you might want to check your emulator setup is appropriate, as described in the blog article originally here &lt;A href="http://blogs.esri.com/esri/arcgis/2012/05/02/arcgis-runtime-sdk-for-android-v1-1-supports-android-emulator/" title="http://blogs.esri.com/esri/arcgis/2012/05/02/arcgis-runtime-sdk-for-android-v1-1-supports-android-emulator/"&gt;ArcGIS Runtime SDK for Android v1.1 supports Android Emulator | ArcGIS Blog&lt;/A&gt; and more up to date SDK information here &lt;A href="http://blogs.esri.com/esri/arcgis/2013/11/25/setting-up-the-android-emulator/" title="http://blogs.esri.com/esri/arcgis/2013/11/25/setting-up-the-android-emulator/"&gt;Setting up the Android Emulator for ArcGIS Android development | ArcGIS Blog&lt;/A&gt;.&lt;/P&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
      <pubDate>Thu, 24 Jul 2014 13:38:06 GMT</pubDate>
      <guid>https://community.esri.com/t5/arcgis-runtime-sdk-for-android-questions/in-eclipse-loading-helloworld-sample-code-into-avd/m-p/495625#M3427</guid>
      <dc:creator>ShellyGill1</dc:creator>
      <dc:date>2014-07-24T13:38:06Z</dc:date>
    </item>
    <item>
      <title>Re: In Eclipse , Loading HelloWorld sample code into AVD(Level 11) with  error</title>
      <link>https://community.esri.com/t5/arcgis-runtime-sdk-for-android-questions/in-eclipse-loading-helloworld-sample-code-into-avd/m-p/495626#M3428</link>
      <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;P&gt;The issue is solved.&lt;/P&gt;&lt;P&gt;Notice:&lt;/P&gt;&lt;P&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; 1) ArcGIS SDK 10.2.3 support Android SDK Level 10 or above means the application can be deployed on Level10 devices. For developers, it supports Level 15 or above.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; 2) Intel Virtual Technlogy should be "enabled" as the blog said. The way to set Virtual Technology "enabled" may be different. Some are in "config" of BIOS, some are on "security" of BIOS.&lt;/P&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
      <pubDate>Fri, 25 Jul 2014 15:07:48 GMT</pubDate>
      <guid>https://community.esri.com/t5/arcgis-runtime-sdk-for-android-questions/in-eclipse-loading-helloworld-sample-code-into-avd/m-p/495626#M3428</guid>
      <dc:creator>baohuachu3</dc:creator>
      <dc:date>2014-07-25T15:07:48Z</dc:date>
    </item>
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