<?xml version="1.0" encoding="UTF-8"?>
<rss xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#" xmlns:taxo="http://purl.org/rss/1.0/modules/taxonomy/" version="2.0">
  <channel>
    <title>idea Import feature class as inputs for Water Area in Flood Simulation in ArcGIS Pro Ideas</title>
    <link>https://community.esri.com/t5/arcgis-pro-ideas/import-feature-class-as-inputs-for-water-area-in/idi-p/1572731</link>
    <description>&lt;P&gt;ArcGIS Pro 3.4 introduces the ability to add water area as inputs for flood simulation. However, this can only be done by digitizing the water areas. It would be better if we can import water area polygons such as rivers, which would provide more accurate vertices and also reduce time required to manually digitizing many many water areas.&lt;/P&gt;&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-center" image-alt="Notice how the river polygon is digitized with few vertices which is inaccurate. Digitizing rivers in a 3D scene is very time consuming, especially when river feature classes are readily available for use as open data." style="width: 972px;"&gt;&lt;img src="https://community.esri.com/t5/image/serverpage/image-id/122745i0F50FBD28BD83F41/image-size/large?v=v2&amp;amp;px=999" role="button" title="FloodSim_WaterArea.png" alt="Notice how the river polygon is digitized with few vertices which is inaccurate. Digitizing rivers in a 3D scene is very time consuming, especially when river feature classes are readily available for use as open data." /&gt;&lt;span class="lia-inline-image-caption" onclick="event.preventDefault();"&gt;Notice how the river polygon is digitized with few vertices which is inaccurate. Digitizing rivers in a 3D scene is very time consuming, especially when river feature classes are readily available for use as open data.&lt;/span&gt;&lt;/span&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
    <pubDate>Thu, 27 Feb 2025 23:47:05 GMT</pubDate>
    <dc:creator>kntr</dc:creator>
    <dc:date>2025-02-27T23:47:05Z</dc:date>
    <item>
      <title>Import feature class as inputs for Water Area in Flood Simulation</title>
      <link>https://community.esri.com/t5/arcgis-pro-ideas/import-feature-class-as-inputs-for-water-area-in/idi-p/1572731</link>
      <description>&lt;P&gt;ArcGIS Pro 3.4 introduces the ability to add water area as inputs for flood simulation. However, this can only be done by digitizing the water areas. It would be better if we can import water area polygons such as rivers, which would provide more accurate vertices and also reduce time required to manually digitizing many many water areas.&lt;/P&gt;&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-center" image-alt="Notice how the river polygon is digitized with few vertices which is inaccurate. Digitizing rivers in a 3D scene is very time consuming, especially when river feature classes are readily available for use as open data." style="width: 972px;"&gt;&lt;img src="https://community.esri.com/t5/image/serverpage/image-id/122745i0F50FBD28BD83F41/image-size/large?v=v2&amp;amp;px=999" role="button" title="FloodSim_WaterArea.png" alt="Notice how the river polygon is digitized with few vertices which is inaccurate. Digitizing rivers in a 3D scene is very time consuming, especially when river feature classes are readily available for use as open data." /&gt;&lt;span class="lia-inline-image-caption" onclick="event.preventDefault();"&gt;Notice how the river polygon is digitized with few vertices which is inaccurate. Digitizing rivers in a 3D scene is very time consuming, especially when river feature classes are readily available for use as open data.&lt;/span&gt;&lt;/span&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Thu, 27 Feb 2025 23:47:05 GMT</pubDate>
      <guid>https://community.esri.com/t5/arcgis-pro-ideas/import-feature-class-as-inputs-for-water-area-in/idi-p/1572731</guid>
      <dc:creator>kntr</dc:creator>
      <dc:date>2025-02-27T23:47:05Z</dc:date>
    </item>
    <item>
      <title>Re: Import feature class as inputs for Water Area in Flood Simulation - Status changed to: Already Offered</title>
      <link>https://community.esri.com/t5/arcgis-pro-ideas/import-feature-class-as-inputs-for-water-area-in/idc-p/1577006#M33530</link>
      <description>&lt;P&gt;Hi!&lt;/P&gt;&lt;P&gt;Thanks for submitting the user idea, and great to see people using flood simulation.&lt;/P&gt;&lt;P&gt;For this particular use-case, we allow you to pull the geometry from a selected polygon during the creation process.&amp;nbsp; If you select a single polygon feature first, you can use that feature to create the water source area element (the button is on the overlay window).&lt;/P&gt;&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="CreateWaterArea_FromSelectedPolygon.png" style="width: 999px;"&gt;&lt;img src="https://community.esri.com/t5/image/serverpage/image-id/123577i4DCAB8C4AC2670D7/image-size/large?v=v2&amp;amp;px=999" role="button" title="CreateWaterArea_FromSelectedPolygon.png" alt="CreateWaterArea_FromSelectedPolygon.png" /&gt;&lt;/span&gt;&lt;/P&gt;&lt;P&gt;The workflow is one element at a time, so no current support for importing multiple polygons.&lt;/P&gt;&lt;P&gt;Hope this helps!&lt;/P&gt;&lt;P&gt;-Nathan.&lt;/P&gt;</description>
      <pubDate>Sat, 18 Jan 2025 00:55:38 GMT</pubDate>
      <guid>https://community.esri.com/t5/arcgis-pro-ideas/import-feature-class-as-inputs-for-water-area-in/idc-p/1577006#M33530</guid>
      <dc:creator>NathanShephard</dc:creator>
      <dc:date>2025-01-18T00:55:38Z</dc:date>
    </item>
    <item>
      <title>Re: Import feature class as inputs for Water Area in Flood Simulation</title>
      <link>https://community.esri.com/t5/arcgis-pro-ideas/import-feature-class-as-inputs-for-water-area-in/idc-p/1686522#M37604</link>
      <description>&lt;P&gt;Hi.&amp;nbsp;&lt;/P&gt;&lt;P&gt;Why there is no same option for Barrier and Channel. In my case there are alot of walls needs to be used as barrier and it is very difficult to draw them in scene.&lt;/P&gt;</description>
      <pubDate>Wed, 25 Feb 2026 11:19:57 GMT</pubDate>
      <guid>https://community.esri.com/t5/arcgis-pro-ideas/import-feature-class-as-inputs-for-water-area-in/idc-p/1686522#M37604</guid>
      <dc:creator>Musa_SerkanArslan</dc:creator>
      <dc:date>2026-02-25T11:19:57Z</dc:date>
    </item>
  </channel>
</rss>

