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    <title>topic ArcGIS and Unity Reflect for Revit BIM in ArcGIS Maps SDK for Unity Questions</title>
    <link>https://community.esri.com/t5/arcgis-maps-sdk-for-unity-questions/arcgis-and-unity-reflect-for-revit-bim/m-p/1253911#M419</link>
    <description>&lt;P&gt;Hi,&lt;/P&gt;&lt;P&gt;I'm trying to use together ArGIS SDK and Unity Reflect which is a package that allows you to import/connect a BIM project from Revit into Unity.&lt;/P&gt;&lt;P&gt;&lt;A href="https://unity.com/products/unity-reflect" target="_blank" rel="noopener"&gt;Real-Time BIM Viewer For VR &amp;amp; AR | Unity Reflect&lt;/A&gt;&lt;/P&gt;&lt;P&gt;Basically, in the a unity scene with Reflect&amp;nbsp; there are&amp;nbsp; a Reflect UI, a Reflect FPP camera and a Reflect Root object with the BIM obects are as chidren.&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="mbd_0-1675267048641.png" style="width: 400px;"&gt;&lt;img src="https://community.esri.com/t5/image/serverpage/image-id/61858iFFA45C52C17744B9/image-size/medium?v=v2&amp;amp;px=400" role="button" title="mbd_0-1675267048641.png" alt="mbd_0-1675267048641.png" /&gt;&lt;/span&gt;&lt;/P&gt;&lt;P&gt;&lt;STRONG&gt;***My hypothesis is that if I have Reflect as a child of ArcGISMap object, if I add a ArcGIS component to the FPP camera create a object with a HPTransform for the Root... It may work***&lt;/STRONG&gt;&lt;/P&gt;&lt;P&gt;Reflect requires 2020.3.3f1 though so the before to try that I have to&amp;nbsp; make ArcGIS SDK work on that version of Unity.&lt;/P&gt;&lt;P&gt;Without creating any map I have that error after installing the ArcGIS sdk package on Unity 2020.3.3f1:&lt;/P&gt;&lt;P&gt;&lt;FONT color="#808080"&gt;&lt;EM&gt;Library\PackageCache\com.esri.arcgis-maps-sdk@1dcb402b697a-1673059769253\SDK\Renderer\Renderables\IRenderable.cs(50,18): error CS8701: Target runtime doesn't support default interface implementation.&lt;/EM&gt;&lt;/FONT&gt;&lt;/P&gt;&lt;P&gt;The MapCreator doesn't show on the main menu yet I tried creating map via a C# script and here are all errors and warnings:&lt;/P&gt;&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="mbd_1-1675268241929.png" style="width: 400px;"&gt;&lt;img src="https://community.esri.com/t5/image/serverpage/image-id/61863iB0E340C35618A931/image-size/medium?v=v2&amp;amp;px=400" role="button" title="mbd_1-1675268241929.png" alt="mbd_1-1675268241929.png" /&gt;&lt;/span&gt;&lt;/P&gt;&lt;P&gt;Is there a chance that I can fix those errors and make ArcGIS SDK to work on 2020.3.3f1 version of Unity to try it with Reflect?&lt;/P&gt;&lt;P&gt;Does anyone have ever tried to use Unity Reflect for Revit with ArcGIS SDK together? any insights?&amp;nbsp;&lt;/P&gt;</description>
    <pubDate>Wed, 01 Feb 2023 16:20:16 GMT</pubDate>
    <dc:creator>mbd</dc:creator>
    <dc:date>2023-02-01T16:20:16Z</dc:date>
    <item>
      <title>ArcGIS and Unity Reflect for Revit BIM</title>
      <link>https://community.esri.com/t5/arcgis-maps-sdk-for-unity-questions/arcgis-and-unity-reflect-for-revit-bim/m-p/1253911#M419</link>
      <description>&lt;P&gt;Hi,&lt;/P&gt;&lt;P&gt;I'm trying to use together ArGIS SDK and Unity Reflect which is a package that allows you to import/connect a BIM project from Revit into Unity.&lt;/P&gt;&lt;P&gt;&lt;A href="https://unity.com/products/unity-reflect" target="_blank" rel="noopener"&gt;Real-Time BIM Viewer For VR &amp;amp; AR | Unity Reflect&lt;/A&gt;&lt;/P&gt;&lt;P&gt;Basically, in the a unity scene with Reflect&amp;nbsp; there are&amp;nbsp; a Reflect UI, a Reflect FPP camera and a Reflect Root object with the BIM obects are as chidren.&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="mbd_0-1675267048641.png" style="width: 400px;"&gt;&lt;img src="https://community.esri.com/t5/image/serverpage/image-id/61858iFFA45C52C17744B9/image-size/medium?v=v2&amp;amp;px=400" role="button" title="mbd_0-1675267048641.png" alt="mbd_0-1675267048641.png" /&gt;&lt;/span&gt;&lt;/P&gt;&lt;P&gt;&lt;STRONG&gt;***My hypothesis is that if I have Reflect as a child of ArcGISMap object, if I add a ArcGIS component to the FPP camera create a object with a HPTransform for the Root... It may work***&lt;/STRONG&gt;&lt;/P&gt;&lt;P&gt;Reflect requires 2020.3.3f1 though so the before to try that I have to&amp;nbsp; make ArcGIS SDK work on that version of Unity.&lt;/P&gt;&lt;P&gt;Without creating any map I have that error after installing the ArcGIS sdk package on Unity 2020.3.3f1:&lt;/P&gt;&lt;P&gt;&lt;FONT color="#808080"&gt;&lt;EM&gt;Library\PackageCache\com.esri.arcgis-maps-sdk@1dcb402b697a-1673059769253\SDK\Renderer\Renderables\IRenderable.cs(50,18): error CS8701: Target runtime doesn't support default interface implementation.&lt;/EM&gt;&lt;/FONT&gt;&lt;/P&gt;&lt;P&gt;The MapCreator doesn't show on the main menu yet I tried creating map via a C# script and here are all errors and warnings:&lt;/P&gt;&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="mbd_1-1675268241929.png" style="width: 400px;"&gt;&lt;img src="https://community.esri.com/t5/image/serverpage/image-id/61863iB0E340C35618A931/image-size/medium?v=v2&amp;amp;px=400" role="button" title="mbd_1-1675268241929.png" alt="mbd_1-1675268241929.png" /&gt;&lt;/span&gt;&lt;/P&gt;&lt;P&gt;Is there a chance that I can fix those errors and make ArcGIS SDK to work on 2020.3.3f1 version of Unity to try it with Reflect?&lt;/P&gt;&lt;P&gt;Does anyone have ever tried to use Unity Reflect for Revit with ArcGIS SDK together? any insights?&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Wed, 01 Feb 2023 16:20:16 GMT</pubDate>
      <guid>https://community.esri.com/t5/arcgis-maps-sdk-for-unity-questions/arcgis-and-unity-reflect-for-revit-bim/m-p/1253911#M419</guid>
      <dc:creator>mbd</dc:creator>
      <dc:date>2023-02-01T16:20:16Z</dc:date>
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