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    <title>topic Re: How to get best quality 3D model including textures on sides of building using drone2map? in ArcGIS Drone2Map Questions</title>
    <link>https://community.esri.com/t5/arcgis-drone2map-questions/how-to-get-best-quality-3d-model-including/m-p/199816#M1079</link>
    <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;P&gt;John,&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;If you have very high oblique images that include a lot of horizon / sky it is going to be difficult to build a 3D mesh successfully. As Ruwan mentioned above, little to no sky is best.&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;Drone2Map will allow you to process both NADIR and Obliques together, and users are reporting an increase in quality of their final products by doing this approach. &lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P style="font-family: arial, helvetica, 'helvetica neue', verdana, sans-serif; color: #3d3d3d;"&gt;Thanks,&lt;/P&gt;&lt;P style="font-family: arial, helvetica, 'helvetica neue', verdana, sans-serif; color: #3d3d3d;"&gt;Tony Mason&lt;/P&gt;&lt;P style="font-family: arial, helvetica, 'helvetica neue', verdana, sans-serif; color: #3d3d3d;"&gt;Product Manager - Drone2Map&lt;/P&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
    <pubDate>Thu, 11 Aug 2016 23:43:13 GMT</pubDate>
    <dc:creator>AnthonyMason</dc:creator>
    <dc:date>2016-08-11T23:43:13Z</dc:date>
    <item>
      <title>How to get best quality 3D model including textures on sides of building using drone2map?</title>
      <link>https://community.esri.com/t5/arcgis-drone2map-questions/how-to-get-best-quality-3d-model-including/m-p/199812#M1075</link>
      <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;P&gt;I have great imagery from a dji inspire for a small site.&amp;nbsp; My images that are very orthogonal to the ground produce a 3D surface in drone2map, but as you might expect zooming in the sides of buildings are not textured very well compared to roof tops.&amp;nbsp; When I include drone images with a more oblique angle view to get building sides, the resulting drone2map 3D mesh is completely garbled.&amp;nbsp; Is there a specific document describing optimal flight plan and orthogonal vs oblique views in order to produce optimal maps and models, or different settings in drone2map to get my images to produce a great 3D textured surface?&lt;/P&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
      <pubDate>Wed, 10 Aug 2016 11:27:33 GMT</pubDate>
      <guid>https://community.esri.com/t5/arcgis-drone2map-questions/how-to-get-best-quality-3d-model-including/m-p/199812#M1075</guid>
      <dc:creator>johnbrosowsky</dc:creator>
      <dc:date>2016-08-10T11:27:33Z</dc:date>
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    <item>
      <title>Re: How to get best quality 3D model including textures on sides of building using drone2map?</title>
      <link>https://community.esri.com/t5/arcgis-drone2map-questions/how-to-get-best-quality-3d-model-including/m-p/199813#M1076</link>
      <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;P&gt;John,&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;When using oblique data to create 3D products, Drone2Map will attempt to create a mesh from all features it can see in the image....including sky. &lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;It is recommended to use the clip area feature before you start processing. Draw a shape around the feature (using the imagery basemap as a reference) that you are interested in creating a mesh. &lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;This will limit the area for which the mesh is created, allowing for a more precise and detailed mesh.&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P style="font-family: arial, helvetica, 'helvetica neue', verdana, sans-serif; color: #3d3d3d;"&gt;Thanks,&lt;/P&gt;&lt;P style="font-family: arial, helvetica, 'helvetica neue', verdana, sans-serif; color: #3d3d3d;"&gt;Tony Mason&lt;/P&gt;&lt;P style="font-family: arial, helvetica, 'helvetica neue', verdana, sans-serif; color: #3d3d3d;"&gt;Product Manager - Drone2Map&lt;/P&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
      <pubDate>Wed, 10 Aug 2016 20:16:30 GMT</pubDate>
      <guid>https://community.esri.com/t5/arcgis-drone2map-questions/how-to-get-best-quality-3d-model-including/m-p/199813#M1076</guid>
      <dc:creator>AnthonyMason</dc:creator>
      <dc:date>2016-08-10T20:16:30Z</dc:date>
    </item>
    <item>
      <title>Re: How to get best quality 3D model including textures on sides of building using drone2map?</title>
      <link>https://community.esri.com/t5/arcgis-drone2map-questions/how-to-get-best-quality-3d-model-including/m-p/199814#M1077</link>
      <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;P&gt;That helped a lot but there are some places in my textured mesh where its still trying to create mesh from sky. Are my images too oblique?&amp;nbsp; Would a best practice be to ensure that oblique images do not include any sky?&amp;nbsp; Also from my drone survey I have about 100 image that are very orthogonal in nature (no sky) and about 80 that are very oblique in nature (include sky).&amp;nbsp; The 2 sets are from different altitudes.&amp;nbsp; Can I process these images all together, or should I not mix like that?&amp;nbsp; Should I instead attempt to maintain a basically constant altitude for the survey?&amp;nbsp; &lt;/P&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
      <pubDate>Thu, 11 Aug 2016 11:22:53 GMT</pubDate>
      <guid>https://community.esri.com/t5/arcgis-drone2map-questions/how-to-get-best-quality-3d-model-including/m-p/199814#M1077</guid>
      <dc:creator>johnbrosowsky</dc:creator>
      <dc:date>2016-08-11T11:22:53Z</dc:date>
    </item>
    <item>
      <title>Re: How to get best quality 3D model including textures on sides of building using drone2map?</title>
      <link>https://community.esri.com/t5/arcgis-drone2map-questions/how-to-get-best-quality-3d-model-including/m-p/199815#M1078</link>
      <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;P&gt;In my experience, having little to no sky in your oblique shots leads to much better modeling.&amp;nbsp; &lt;/P&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
      <pubDate>Thu, 11 Aug 2016 14:20:43 GMT</pubDate>
      <guid>https://community.esri.com/t5/arcgis-drone2map-questions/how-to-get-best-quality-3d-model-including/m-p/199815#M1078</guid>
      <dc:creator>RuwanNanayakkara</dc:creator>
      <dc:date>2016-08-11T14:20:43Z</dc:date>
    </item>
    <item>
      <title>Re: How to get best quality 3D model including textures on sides of building using drone2map?</title>
      <link>https://community.esri.com/t5/arcgis-drone2map-questions/how-to-get-best-quality-3d-model-including/m-p/199816#M1079</link>
      <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;P&gt;John,&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;If you have very high oblique images that include a lot of horizon / sky it is going to be difficult to build a 3D mesh successfully. As Ruwan mentioned above, little to no sky is best.&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;Drone2Map will allow you to process both NADIR and Obliques together, and users are reporting an increase in quality of their final products by doing this approach. &lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P style="font-family: arial, helvetica, 'helvetica neue', verdana, sans-serif; color: #3d3d3d;"&gt;Thanks,&lt;/P&gt;&lt;P style="font-family: arial, helvetica, 'helvetica neue', verdana, sans-serif; color: #3d3d3d;"&gt;Tony Mason&lt;/P&gt;&lt;P style="font-family: arial, helvetica, 'helvetica neue', verdana, sans-serif; color: #3d3d3d;"&gt;Product Manager - Drone2Map&lt;/P&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
      <pubDate>Thu, 11 Aug 2016 23:43:13 GMT</pubDate>
      <guid>https://community.esri.com/t5/arcgis-drone2map-questions/how-to-get-best-quality-3d-model-including/m-p/199816#M1079</guid>
      <dc:creator>AnthonyMason</dc:creator>
      <dc:date>2016-08-11T23:43:13Z</dc:date>
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