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    <title>topic Re: FBX export doesn't create Materials (*.mat) anymore in ArcGIS CityEngine Questions</title>
    <link>https://community.esri.com/t5/arcgis-cityengine-questions/fbx-export-doesn-t-create-materials-mat-anymore/m-p/68468#M961</link>
    <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;P&gt;CityEngine 2017.0 does not support export of separate .MAT files. &lt;BR /&gt;The material information is embedded into the *.FBX file. &lt;BR /&gt;&lt;IMG alt="maya.png - Latest 16/May/17 1:41 PM - Thomas Fuchs" src="http://zrh-web.esri.com/jira/secure/attachment/12952/maya.png" /&gt;&lt;/P&gt;&lt;P&gt;However it is possible to generate it within Autodesk 3D Studio Max. &lt;BR /&gt;Please have a look into this Autodesk forum thread: &lt;A class="link-titled" href="https://forums.autodesk.com/t5/3ds-max-forum/how-to-save-a-material-as-a-mat-file/td-p/3998616" title="https://forums.autodesk.com/t5/3ds-max-forum/how-to-save-a-material-as-a-mat-file/td-p/3998616"&gt;How to save a material as a .MAT file. - Autodesk Community&lt;/A&gt;&amp;nbsp;&lt;/P&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
    <pubDate>Tue, 10 Apr 2018 12:34:09 GMT</pubDate>
    <dc:creator>ThomasFuchs</dc:creator>
    <dc:date>2018-04-10T12:34:09Z</dc:date>
    <item>
      <title>FBX export doesn't create Materials (*.mat) anymore</title>
      <link>https://community.esri.com/t5/arcgis-cityengine-questions/fbx-export-doesn-t-create-materials-mat-anymore/m-p/68467#M960</link>
      <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;P&gt;I'm on CE 2017.0 and it just refuses to&amp;nbsp;write out the&amp;nbsp;materials separately in a folder when exporting as FBX. I went through the default export options and pretty much every combination I could come up with, but nada.&amp;nbsp;What could be the cause of this?&lt;/P&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
      <pubDate>Tue, 10 Apr 2018 11:41:41 GMT</pubDate>
      <guid>https://community.esri.com/t5/arcgis-cityengine-questions/fbx-export-doesn-t-create-materials-mat-anymore/m-p/68467#M960</guid>
      <dc:creator>LR</dc:creator>
      <dc:date>2018-04-10T11:41:41Z</dc:date>
    </item>
    <item>
      <title>Re: FBX export doesn't create Materials (*.mat) anymore</title>
      <link>https://community.esri.com/t5/arcgis-cityengine-questions/fbx-export-doesn-t-create-materials-mat-anymore/m-p/68468#M961</link>
      <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;P&gt;CityEngine 2017.0 does not support export of separate .MAT files. &lt;BR /&gt;The material information is embedded into the *.FBX file. &lt;BR /&gt;&lt;IMG alt="maya.png - Latest 16/May/17 1:41 PM - Thomas Fuchs" src="http://zrh-web.esri.com/jira/secure/attachment/12952/maya.png" /&gt;&lt;/P&gt;&lt;P&gt;However it is possible to generate it within Autodesk 3D Studio Max. &lt;BR /&gt;Please have a look into this Autodesk forum thread: &lt;A class="link-titled" href="https://forums.autodesk.com/t5/3ds-max-forum/how-to-save-a-material-as-a-mat-file/td-p/3998616" title="https://forums.autodesk.com/t5/3ds-max-forum/how-to-save-a-material-as-a-mat-file/td-p/3998616"&gt;How to save a material as a .MAT file. - Autodesk Community&lt;/A&gt;&amp;nbsp;&lt;/P&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
      <pubDate>Tue, 10 Apr 2018 12:34:09 GMT</pubDate>
      <guid>https://community.esri.com/t5/arcgis-cityengine-questions/fbx-export-doesn-t-create-materials-mat-anymore/m-p/68468#M961</guid>
      <dc:creator>ThomasFuchs</dc:creator>
      <dc:date>2018-04-10T12:34:09Z</dc:date>
    </item>
    <item>
      <title>Re: FBX export doesn't create Materials (*.mat) anymore</title>
      <link>https://community.esri.com/t5/arcgis-cityengine-questions/fbx-export-doesn-t-create-materials-mat-anymore/m-p/68469#M962</link>
      <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;P&gt;After some investigating it turned out the materials were actually generated/extracted by Unity and the last update mucked up&amp;nbsp;some import settings. I always exported from CE directly into linked Unity asset folders, so I just assumed CE wrote those mats.. d'oh!&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;Well, that's fixed now. Thanks!&lt;/P&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
      <pubDate>Tue, 10 Apr 2018 13:33:03 GMT</pubDate>
      <guid>https://community.esri.com/t5/arcgis-cityengine-questions/fbx-export-doesn-t-create-materials-mat-anymore/m-p/68469#M962</guid>
      <dc:creator>LR</dc:creator>
      <dc:date>2018-04-10T13:33:03Z</dc:date>
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