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    <title>topic Re: Texture random and depending on in ArcGIS CityEngine Questions</title>
    <link>https://community.esri.com/t5/arcgis-cityengine-questions/texture-random-and-depending-on/m-p/364384#M5035</link>
    <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;SPAN&gt;error correction... wow it works!&lt;/SPAN&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;SPAN&gt;Thanks a lot!&lt;/SPAN&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;SPAN&gt;michael&lt;/SPAN&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
    <pubDate>Thu, 04 Apr 2013 15:20:01 GMT</pubDate>
    <dc:creator>MichaelPrede</dc:creator>
    <dc:date>2013-04-04T15:20:01Z</dc:date>
    <item>
      <title>Texture random and depending on</title>
      <link>https://community.esri.com/t5/arcgis-cityengine-questions/texture-random-and-depending-on/m-p/364382#M5033</link>
      <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;SPAN&gt;Hi all!&lt;/SPAN&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;SPAN&gt;I have simple boxes and some textures:&lt;/SPAN&gt;&lt;BR /&gt;&lt;SPAN&gt;leftrighttex1.jpg&lt;/SPAN&gt;&lt;BR /&gt;&lt;SPAN&gt;leftrighttex2.jpg&lt;/SPAN&gt;&lt;BR /&gt;&lt;SPAN&gt;leftrighttex3.jpg&lt;/SPAN&gt;&lt;BR /&gt;&lt;SPAN&gt;...&lt;/SPAN&gt;&lt;BR /&gt;&lt;SPAN&gt;frontbacktex1.jpg &lt;/SPAN&gt;&lt;BR /&gt;&lt;SPAN&gt;frontbacktex2.jpg &lt;/SPAN&gt;&lt;BR /&gt;&lt;SPAN&gt;frontbacktex3.jpg &lt;/SPAN&gt;&lt;BR /&gt;&lt;SPAN&gt;.&lt;/SPAN&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;SPAN&gt;I would like to texturize the boxes with following rule:&lt;/SPAN&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;SPAN&gt;left and right side have the same random texture &lt;/SPAN&gt;&lt;BR /&gt;&lt;SPAN&gt;than:&lt;/SPAN&gt;&lt;BR /&gt;&lt;SPAN&gt;front and back side texture with the same id like left and right:&lt;/SPAN&gt;&lt;BR /&gt;&lt;SPAN&gt;leftrightex1.jpg &amp;gt;&amp;gt; frontbacktex1.jpg&lt;/SPAN&gt;&lt;BR /&gt;&lt;SPAN&gt;leftrightex2.jpg &amp;gt;&amp;gt; frontbacktex2.jpg&lt;/SPAN&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;SPAN&gt;In my following test rule left and right side have random but different textures AND I've no idea how to select the front/back texture depending on left/right texture.&lt;/SPAN&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;SPAN&gt;Thanks a lot for help!&lt;/SPAN&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;SPAN&gt;michael&lt;/SPAN&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;SPAN&gt;[PHP]/**&lt;/SPAN&gt;&lt;BR /&gt;&lt;SPAN&gt; * File:&amp;nbsp;&amp;nbsp;&amp;nbsp; test2.cga&lt;/SPAN&gt;&lt;BR /&gt;&lt;SPAN&gt; * Created:&lt;/SPAN&gt;&lt;BR /&gt;&lt;SPAN&gt; * Author: &lt;/SPAN&gt;&lt;BR /&gt;&lt;SPAN&gt; */&lt;/SPAN&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;SPAN&gt;version "2012.1"&lt;/SPAN&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;SPAN&gt;leftrighttex = fileRandom("assets/facades/textures/leftrighttex*.jpg")&lt;/SPAN&gt;&lt;BR /&gt;&lt;SPAN&gt;frontbacktex = fileRandom("assets/facades/textures/frontbacktex*.jpg")&lt;/SPAN&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;SPAN&gt;Lot --&amp;gt;&lt;/SPAN&gt;&lt;BR /&gt;&lt;SPAN&gt; extrude(world.y, 10)&lt;/SPAN&gt;&lt;BR /&gt;&lt;SPAN&gt; comp(f) { 0 : NIL | left : Leftright | right : Leftright | front : Frontback | back : Frontback}&lt;/SPAN&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;SPAN&gt;Leftright --&amp;gt;&lt;/SPAN&gt;&lt;BR /&gt;&lt;SPAN&gt; setupProjection(0, scope.xy, '1, '1)&lt;/SPAN&gt;&lt;BR /&gt;&lt;SPAN&gt; texture(leftrighttex)&lt;/SPAN&gt;&lt;BR /&gt;&lt;SPAN&gt; projectUV(0)&lt;/SPAN&gt;&lt;BR /&gt;&lt;SPAN&gt; comp(f) { front : Frontback | back : Frontback} &lt;/SPAN&gt;&lt;BR /&gt;&lt;SPAN&gt; &lt;/SPAN&gt;&lt;BR /&gt;&lt;SPAN&gt;Frontback --&amp;gt;&lt;/SPAN&gt;&lt;BR /&gt;&lt;SPAN&gt; setupProjection(0, scope.xy, '1, '1)&lt;/SPAN&gt;&lt;BR /&gt;&lt;SPAN&gt; texture(frontbacktex)&lt;/SPAN&gt;&lt;BR /&gt;&lt;SPAN&gt; projectUV(0)&lt;/SPAN&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;SPAN&gt; [/PHP]&lt;/SPAN&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
      <pubDate>Thu, 04 Apr 2013 08:18:28 GMT</pubDate>
      <guid>https://community.esri.com/t5/arcgis-cityengine-questions/texture-random-and-depending-on/m-p/364382#M5033</guid>
      <dc:creator>MichaelPrede</dc:creator>
      <dc:date>2013-04-04T08:18:28Z</dc:date>
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    <item>
      <title>Re: Texture random and depending on</title>
      <link>https://community.esri.com/t5/arcgis-cityengine-questions/texture-random-and-depending-on/m-p/364383#M5034</link>
      <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;SPAN&gt;Hi ..&lt;/SPAN&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;SPAN&gt;try this :&lt;/SPAN&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;SPAN&gt;I did not check the code, may contain an error, but gives you the idea :&lt;/SPAN&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;PRE class="plain" name="code"&gt; texPath = "assets/myTextures/" const textureIndex = rint(rand(1, 3))&amp;nbsp;&amp;nbsp; @StartRule Lot --&amp;gt; &amp;nbsp;&amp;nbsp;&amp;nbsp; alignScopeToAxes(y) &amp;nbsp;&amp;nbsp;&amp;nbsp; s(1,1,1) &amp;nbsp;&amp;nbsp;&amp;nbsp; center(xz) &amp;nbsp;&amp;nbsp;&amp;nbsp; i("builtin:cube") &amp;nbsp;&amp;nbsp;&amp;nbsp; comp(f) {front : Face("front") | back : Face("back") | all: Face("other") }&amp;nbsp; Face ( sideSelector ) --&amp;gt; &amp;nbsp;&amp;nbsp;&amp;nbsp; case sideSelector == "front" || sideSelector == "back" : &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; setupProjection(0, scope.xy, '1, '1) &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; projectUV(0) &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; texture ( texPath + "frontback" + textureIndex + ".jpg" ) &amp;nbsp;&amp;nbsp;&amp;nbsp; else : &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; DoSomethingElse.&lt;/PRE&gt;&lt;DIV style="display:none;"&gt; &lt;/DIV&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;SPAN&gt;Note that the actually used texture path is concatenated by different elements you're interested in.&lt;/SPAN&gt;&lt;BR /&gt;&lt;SPAN&gt;Using a 'const' makes sure that you have a constant number value throughout the whole model.&lt;/SPAN&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;SPAN&gt;Does this help ?&lt;/SPAN&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
      <pubDate>Thu, 04 Apr 2013 09:01:22 GMT</pubDate>
      <guid>https://community.esri.com/t5/arcgis-cityengine-questions/texture-random-and-depending-on/m-p/364383#M5034</guid>
      <dc:creator>MatthiasBuehler1</dc:creator>
      <dc:date>2013-04-04T09:01:22Z</dc:date>
    </item>
    <item>
      <title>Re: Texture random and depending on</title>
      <link>https://community.esri.com/t5/arcgis-cityengine-questions/texture-random-and-depending-on/m-p/364384#M5035</link>
      <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;SPAN&gt;error correction... wow it works!&lt;/SPAN&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;SPAN&gt;Thanks a lot!&lt;/SPAN&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;SPAN&gt;michael&lt;/SPAN&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
      <pubDate>Thu, 04 Apr 2013 15:20:01 GMT</pubDate>
      <guid>https://community.esri.com/t5/arcgis-cityengine-questions/texture-random-and-depending-on/m-p/364384#M5035</guid>
      <dc:creator>MichaelPrede</dc:creator>
      <dc:date>2013-04-04T15:20:01Z</dc:date>
    </item>
    <item>
      <title>Re: Texture random and depending on</title>
      <link>https://community.esri.com/t5/arcgis-cityengine-questions/texture-random-and-depending-on/m-p/364385#M5036</link>
      <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;SPAN&gt;I've fixed the bracket errors above.&lt;/SPAN&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
      <pubDate>Thu, 04 Apr 2013 15:24:48 GMT</pubDate>
      <guid>https://community.esri.com/t5/arcgis-cityengine-questions/texture-random-and-depending-on/m-p/364385#M5036</guid>
      <dc:creator>MatthiasBuehler1</dc:creator>
      <dc:date>2013-04-04T15:24:48Z</dc:date>
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