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    <title>topic CityEngine export to LumenRT: Terrain as obj? Proxy for trees? in ArcGIS CityEngine Questions</title>
    <link>https://community.esri.com/t5/arcgis-cityengine-questions/cityengine-export-to-lumenrt-terrain-as-obj-proxy/m-p/335741#M4646</link>
    <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;P&gt;Hello,&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;I am trying to export a scene from CityEngine 2016.1 to LumenRT using the Bentley LumenRT Connect Edition exporter. This usually works well, but this time the scene is quite large and I am running in some problems.&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;1. I read that it is better to convert CE terrains to OBJ and re-import them in CE and export them as models for performances reasons. However, how can I ensure the georeferencing of these OBJ files? The centering does not seem to work (I have multiple terrains because of the size of the scene).&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;2. Is there any other way to gain performance during the export? I read about setting proxies for trees (I have points features that are modelled as realistic trees) and re-export to the same LumenRT scene (hence splitting the issue), but these seems to be developped more for SketchUp and I couldn't use them.&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;Thank you in advance,&lt;/P&gt;&lt;P&gt;Best regards&lt;/P&gt;&lt;P&gt;Natan&lt;/P&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
    <pubDate>Thu, 28 Jun 2018 15:56:23 GMT</pubDate>
    <dc:creator>NatanMicheletti1</dc:creator>
    <dc:date>2018-06-28T15:56:23Z</dc:date>
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      <title>CityEngine export to LumenRT: Terrain as obj? Proxy for trees?</title>
      <link>https://community.esri.com/t5/arcgis-cityengine-questions/cityengine-export-to-lumenrt-terrain-as-obj-proxy/m-p/335741#M4646</link>
      <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;P&gt;Hello,&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;I am trying to export a scene from CityEngine 2016.1 to LumenRT using the Bentley LumenRT Connect Edition exporter. This usually works well, but this time the scene is quite large and I am running in some problems.&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;1. I read that it is better to convert CE terrains to OBJ and re-import them in CE and export them as models for performances reasons. However, how can I ensure the georeferencing of these OBJ files? The centering does not seem to work (I have multiple terrains because of the size of the scene).&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;2. Is there any other way to gain performance during the export? I read about setting proxies for trees (I have points features that are modelled as realistic trees) and re-export to the same LumenRT scene (hence splitting the issue), but these seems to be developped more for SketchUp and I couldn't use them.&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;Thank you in advance,&lt;/P&gt;&lt;P&gt;Best regards&lt;/P&gt;&lt;P&gt;Natan&lt;/P&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
      <pubDate>Thu, 28 Jun 2018 15:56:23 GMT</pubDate>
      <guid>https://community.esri.com/t5/arcgis-cityengine-questions/cityengine-export-to-lumenrt-terrain-as-obj-proxy/m-p/335741#M4646</guid>
      <dc:creator>NatanMicheletti1</dc:creator>
      <dc:date>2018-06-28T15:56:23Z</dc:date>
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