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    <title>topic Problem with CityEngine -&amp;amp;gt; Unity Tutorial in Sticky in ArcGIS CityEngine Questions</title>
    <link>https://community.esri.com/t5/arcgis-cityengine-questions/problem-with-cityengine-amp-gt-unity-tutorial-in/m-p/32766#M457</link>
    <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;SPAN&gt;Hi, &lt;/SPAN&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;SPAN&gt;I've been bumping into a bit of the problem exporting from CityEngine using the sticky in this thread. (My endpoint is Unity).&lt;/SPAN&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;SPAN&gt;I'm running the 2012 City Advanced, and I have the same problem whether in a Mac or Windows environment. (I'm currently simply trying to export one of the sample projects they install for you, the Medieval 64bit city).&lt;/SPAN&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;SPAN&gt;After configuring the offset points, and hitting export, I receive the following error, regardless of whether I am in Windows or Mac. &lt;/SPAN&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;SPAN&gt;Any ideas?&lt;/SPAN&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;SPAN&gt;Thanks,&lt;/SPAN&gt;&lt;BR /&gt;&lt;SPAN&gt;Phil&lt;/SPAN&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;SPAN&gt;---&lt;/SPAN&gt;&lt;BR /&gt;&lt;SPAN&gt;Error while running '/Example_Medieval_City__2010_3/scripts/exportScene.py'&lt;/SPAN&gt;&lt;BR /&gt;&lt;SPAN&gt;Traceback (most recent call last):&lt;/SPAN&gt;&lt;BR /&gt;&lt;SPAN&gt;&amp;nbsp; File "&amp;lt;string&amp;gt;", line 1, in &amp;lt;module&amp;gt;&lt;/SPAN&gt;&lt;BR /&gt;&lt;SPAN&gt;&amp;nbsp; File "/Users/phil/CityEngine/Example_Medieval_City__2010_3/scripts/exportScene.py", line 125, in &amp;lt;module&amp;gt;&lt;/SPAN&gt;&lt;BR /&gt;&lt;SPAN&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; startExport.startExport(EXPORT_LOCATION, offset, DEFAULT_TERRAIN_LAYER, DEFAULT_BUILDINGS_LAYER, DEFAULT_ROADS_LAYER)&lt;/SPAN&gt;&lt;BR /&gt;&lt;SPAN&gt;&amp;nbsp; File "/Users/phil/CityEngine/Example_Medieval_City__2010_3/scripts/sceneExportParts/startExport.py", line 130, in startExport&lt;/SPAN&gt;&lt;BR /&gt;&lt;SPAN&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; exportTerrain.exportTerrain(getTerrainLayerName(DEFAULT_TERRAIN_LAYER), terrainExportLocation, "terrainImageExport", offset)&lt;/SPAN&gt;&lt;BR /&gt;&lt;SPAN&gt;&amp;nbsp; File "/Users/phil/CityEngine/Example_Medieval_City__2010_3/scripts/sceneExportParts/exportTerrain.py", line 243, in exportTerrain&lt;/SPAN&gt;&lt;BR /&gt;&lt;SPAN&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; resU, resV, terrainOriginString = getLayerResolution(terrainLayerName) &lt;/SPAN&gt;&lt;BR /&gt;&lt;SPAN&gt;&amp;nbsp; File "/Users/phil/.CityEngine/2012.1R.cocoa.macosx.x86_64/jythonCache/scripting.py", line 35, in wrapper&lt;/SPAN&gt;&lt;BR /&gt;&lt;SPAN&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; raise uirunnable.ex&lt;/SPAN&gt;&lt;BR /&gt;&lt;SPAN&gt;AttributeError: 'com.procedural.ceattribute.PixmapAttribute' object has no attribute 'getTexture'&lt;/SPAN&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
    <pubDate>Sat, 27 Jul 2013 17:13:29 GMT</pubDate>
    <dc:creator>PhilMcCarty</dc:creator>
    <dc:date>2013-07-27T17:13:29Z</dc:date>
    <item>
      <title>Problem with CityEngine -&amp;gt; Unity Tutorial in Sticky</title>
      <link>https://community.esri.com/t5/arcgis-cityengine-questions/problem-with-cityengine-amp-gt-unity-tutorial-in/m-p/32766#M457</link>
      <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;SPAN&gt;Hi, &lt;/SPAN&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;SPAN&gt;I've been bumping into a bit of the problem exporting from CityEngine using the sticky in this thread. (My endpoint is Unity).&lt;/SPAN&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;SPAN&gt;I'm running the 2012 City Advanced, and I have the same problem whether in a Mac or Windows environment. (I'm currently simply trying to export one of the sample projects they install for you, the Medieval 64bit city).&lt;/SPAN&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;SPAN&gt;After configuring the offset points, and hitting export, I receive the following error, regardless of whether I am in Windows or Mac. &lt;/SPAN&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;SPAN&gt;Any ideas?&lt;/SPAN&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;SPAN&gt;Thanks,&lt;/SPAN&gt;&lt;BR /&gt;&lt;SPAN&gt;Phil&lt;/SPAN&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;SPAN&gt;---&lt;/SPAN&gt;&lt;BR /&gt;&lt;SPAN&gt;Error while running '/Example_Medieval_City__2010_3/scripts/exportScene.py'&lt;/SPAN&gt;&lt;BR /&gt;&lt;SPAN&gt;Traceback (most recent call last):&lt;/SPAN&gt;&lt;BR /&gt;&lt;SPAN&gt;&amp;nbsp; File "&amp;lt;string&amp;gt;", line 1, in &amp;lt;module&amp;gt;&lt;/SPAN&gt;&lt;BR /&gt;&lt;SPAN&gt;&amp;nbsp; File "/Users/phil/CityEngine/Example_Medieval_City__2010_3/scripts/exportScene.py", line 125, in &amp;lt;module&amp;gt;&lt;/SPAN&gt;&lt;BR /&gt;&lt;SPAN&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; startExport.startExport(EXPORT_LOCATION, offset, DEFAULT_TERRAIN_LAYER, DEFAULT_BUILDINGS_LAYER, DEFAULT_ROADS_LAYER)&lt;/SPAN&gt;&lt;BR /&gt;&lt;SPAN&gt;&amp;nbsp; File "/Users/phil/CityEngine/Example_Medieval_City__2010_3/scripts/sceneExportParts/startExport.py", line 130, in startExport&lt;/SPAN&gt;&lt;BR /&gt;&lt;SPAN&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; exportTerrain.exportTerrain(getTerrainLayerName(DEFAULT_TERRAIN_LAYER), terrainExportLocation, "terrainImageExport", offset)&lt;/SPAN&gt;&lt;BR /&gt;&lt;SPAN&gt;&amp;nbsp; File "/Users/phil/CityEngine/Example_Medieval_City__2010_3/scripts/sceneExportParts/exportTerrain.py", line 243, in exportTerrain&lt;/SPAN&gt;&lt;BR /&gt;&lt;SPAN&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; resU, resV, terrainOriginString = getLayerResolution(terrainLayerName) &lt;/SPAN&gt;&lt;BR /&gt;&lt;SPAN&gt;&amp;nbsp; File "/Users/phil/.CityEngine/2012.1R.cocoa.macosx.x86_64/jythonCache/scripting.py", line 35, in wrapper&lt;/SPAN&gt;&lt;BR /&gt;&lt;SPAN&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; raise uirunnable.ex&lt;/SPAN&gt;&lt;BR /&gt;&lt;SPAN&gt;AttributeError: 'com.procedural.ceattribute.PixmapAttribute' object has no attribute 'getTexture'&lt;/SPAN&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
      <pubDate>Sat, 27 Jul 2013 17:13:29 GMT</pubDate>
      <guid>https://community.esri.com/t5/arcgis-cityengine-questions/problem-with-cityengine-amp-gt-unity-tutorial-in/m-p/32766#M457</guid>
      <dc:creator>PhilMcCarty</dc:creator>
      <dc:date>2013-07-27T17:13:29Z</dc:date>
    </item>
    <item>
      <title>Re: Problem with CityEngine -&gt; Unity Tutorial in Sticky</title>
      <link>https://community.esri.com/t5/arcgis-cityengine-questions/problem-with-cityengine-amp-gt-unity-tutorial-in/m-p/32767#M458</link>
      <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;SPAN&gt;Hi Phil,&lt;/SPAN&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;SPAN&gt;I did not try the tutorial myself yet, but from what I know they use a specific naming convention of the layers.&lt;/SPAN&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;SPAN&gt;Try renaming all layers involved exactly as in the tutorial.&lt;/SPAN&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;SPAN&gt;let me know how it goes.&lt;/SPAN&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;SPAN&gt;matt&lt;/SPAN&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
      <pubDate>Sun, 28 Jul 2013 21:21:11 GMT</pubDate>
      <guid>https://community.esri.com/t5/arcgis-cityengine-questions/problem-with-cityengine-amp-gt-unity-tutorial-in/m-p/32767#M458</guid>
      <dc:creator>MatthiasBuehler1</dc:creator>
      <dc:date>2013-07-28T21:21:11Z</dc:date>
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