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    <title>topic multipatch import - polygons instead of 3D? in ArcGIS CityEngine Questions</title>
    <link>https://community.esri.com/t5/arcgis-cityengine-questions/multipatch-import-polygons-instead-of-3d/m-p/170934#M2286</link>
    <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;SPAN&gt;Hello!&lt;/SPAN&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;SPAN&gt;I'm having some trouble importing Multipatch data from ArcScene into CityEngine. I'm using Esri CityEngine 2011.1 build 1021 (trial, win32-64bit).&amp;nbsp; &lt;/SPAN&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;SPAN&gt;I used "Layer 3D to Feature Class" in ArcScene to create multipatch data from polygons with height data. When I import the Multipatch data into CityEngine, it instead shows me 2D polygons. When I run a simple extrusion based on the height attributes, the buildings extrude DOWNWARD. (I can tell CityEngine to extrude NEGATIVE heights and then the appear above the surface, but they're shaded unequally!) [ATTACH=CONFIG]12118[/ATTACH]&lt;/SPAN&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;SPAN&gt;If anyone has any advice or can point me in the right direction with further documentation, that would be much appreciated!&lt;/SPAN&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;SPAN&gt;Thanks!&lt;/SPAN&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
    <pubDate>Wed, 22 Feb 2012 12:26:53 GMT</pubDate>
    <dc:creator>ChrisHewes</dc:creator>
    <dc:date>2012-02-22T12:26:53Z</dc:date>
    <item>
      <title>multipatch import - polygons instead of 3D?</title>
      <link>https://community.esri.com/t5/arcgis-cityengine-questions/multipatch-import-polygons-instead-of-3d/m-p/170934#M2286</link>
      <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;SPAN&gt;Hello!&lt;/SPAN&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;SPAN&gt;I'm having some trouble importing Multipatch data from ArcScene into CityEngine. I'm using Esri CityEngine 2011.1 build 1021 (trial, win32-64bit).&amp;nbsp; &lt;/SPAN&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;SPAN&gt;I used "Layer 3D to Feature Class" in ArcScene to create multipatch data from polygons with height data. When I import the Multipatch data into CityEngine, it instead shows me 2D polygons. When I run a simple extrusion based on the height attributes, the buildings extrude DOWNWARD. (I can tell CityEngine to extrude NEGATIVE heights and then the appear above the surface, but they're shaded unequally!) [ATTACH=CONFIG]12118[/ATTACH]&lt;/SPAN&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;SPAN&gt;If anyone has any advice or can point me in the right direction with further documentation, that would be much appreciated!&lt;/SPAN&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;SPAN&gt;Thanks!&lt;/SPAN&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
      <pubDate>Wed, 22 Feb 2012 12:26:53 GMT</pubDate>
      <guid>https://community.esri.com/t5/arcgis-cityengine-questions/multipatch-import-polygons-instead-of-3d/m-p/170934#M2286</guid>
      <dc:creator>ChrisHewes</dc:creator>
      <dc:date>2012-02-22T12:26:53Z</dc:date>
    </item>
    <item>
      <title>Re: multipatch import - polygons instead of 3D?</title>
      <link>https://community.esri.com/t5/arcgis-cityengine-questions/multipatch-import-polygons-instead-of-3d/m-p/170935#M2287</link>
      <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;SPAN&gt;hi !&lt;/SPAN&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;SPAN&gt;fyi : this thread may also be of interest for you :&lt;/SPAN&gt;&lt;BR /&gt;&lt;A href="http://forums.arcgis.com/threads/50979-re-model-%E2%80%98non-textured%E2%80%99-3D-feature-class-into-%E2%80%98textured%E2%80%99-3D"&gt;http://forums.arcgis.com/threads/50979-re-model-%E2%80%98non-textured%E2%80%99-3D-feature-class-into-%E2%80%98textured%E2%80%99-3D&lt;/A&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;SPAN&gt;wait for the new versions 2011.2 which should be released &lt;/SPAN&gt;&lt;STRONG&gt;very&lt;/STRONG&gt;&lt;SPAN&gt; soon. it should fix a lot of issues.&lt;/SPAN&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;SPAN&gt;sometimes, 3d multiPatches lose their z component, thus are flattened out - which is clearly a bug.&lt;/SPAN&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;SPAN&gt;1]&lt;/SPAN&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;SPAN&gt;what you could do is instead of importing the geometries via multiPatch, import them via kml (which is basically a collada file with location info). make sure you import it (e.g. RMB &amp;gt; import &amp;gt; kml ) NOT as static model. instead, it will be imported as static shapes. the difference is :&lt;/SPAN&gt;&lt;BR /&gt;&lt;SPAN&gt;static model : as the name states, it's already a 'model' and cannot be changed.&lt;/SPAN&gt;&lt;BR /&gt;&lt;SPAN&gt;static shape : since the polygons are shapes, you can assign rules and work with those shapes in CGA.&lt;/SPAN&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;SPAN&gt;2]&lt;/SPAN&gt;&lt;BR /&gt;&lt;SPAN&gt;if the buildings extrude downwards, the normal points down. this has to do with the point order (if clockwise or counter clockwise).&lt;/SPAN&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;SPAN&gt;thus, you need to fix the normal of the shape. either via Shapes menu &amp;gt; reverseNormals&lt;/SPAN&gt;&lt;BR /&gt;&lt;SPAN&gt;or in CGA like here :&lt;/SPAN&gt;&lt;BR /&gt;&lt;A href="http://forums.arcgis.com/threads/49789-Reverse-Invert-Lot-Orientation"&gt;http://forums.arcgis.com/threads/49789-Reverse-Invert-Lot-Orientation&lt;/A&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
      <pubDate>Thu, 23 Feb 2012 07:29:03 GMT</pubDate>
      <guid>https://community.esri.com/t5/arcgis-cityengine-questions/multipatch-import-polygons-instead-of-3d/m-p/170935#M2287</guid>
      <dc:creator>MatthiasBuehler1</dc:creator>
      <dc:date>2012-02-23T07:29:03Z</dc:date>
    </item>
    <item>
      <title>Re: multipatch import - polygons instead of 3D?</title>
      <link>https://community.esri.com/t5/arcgis-cityengine-questions/multipatch-import-polygons-instead-of-3d/m-p/170936#M2288</link>
      <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;SPAN&gt;Thank you so much for your help! I really appreciate it!The coding for the normals did the trick exactly!&lt;/SPAN&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;SPAN&gt;I'm getting the same error from the thread titled "KMZ stuff" when I try to import the KMZ file, so I'm looking forward to the new release! &lt;/SPAN&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;SPAN&gt;Thanks again!&lt;/SPAN&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
      <pubDate>Thu, 23 Feb 2012 13:26:10 GMT</pubDate>
      <guid>https://community.esri.com/t5/arcgis-cityengine-questions/multipatch-import-polygons-instead-of-3d/m-p/170936#M2288</guid>
      <dc:creator>ChrisHewes</dc:creator>
      <dc:date>2012-02-23T13:26:10Z</dc:date>
    </item>
    <item>
      <title>Re: multipatch import - polygons instead of 3D?</title>
      <link>https://community.esri.com/t5/arcgis-cityengine-questions/multipatch-import-polygons-instead-of-3d/m-p/170937#M2289</link>
      <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;SPAN&gt;On our practice with multipatch import, my comments are put below for your trial:&lt;/SPAN&gt;&lt;OL&gt;&lt;BR /&gt;&lt;LI&gt;There is No problem at all to import multipatch SHP within CE 2011.1. Please follow the chain: File/Import/CityEngine Layers/ Shapefile Import. It works.&lt;/LI&gt;&lt;BR /&gt;&lt;/OL&gt;&lt;OL&gt;&lt;BR /&gt;&lt;LI&gt;There may be some issues (or bugs) within the tool "Layer 3D to Feature Class". So, personally, if you want to do it within ArcGIS 10.0 (SP3 &amp;amp; COLLADA patch as well), especially, your multipatch has textures associated, the tool called �??Multipatch To Collada�?� (Conversion) should be used. It works very well for interoperation between CE and ArcGIS&lt;/LI&gt;&lt;BR /&gt;&lt;/OL&gt;&lt;BLOCKQUOTE class="jive-quote"&gt;Thank you so much for your help! I really appreciate it!The coding for the normals did the trick exactly!&lt;BR /&gt;&lt;BR /&gt;I'm getting the same error from the thread titled "KMZ stuff" when I try to import the KMZ file, so I'm looking forward to the new release! &lt;BR /&gt;&lt;BR /&gt;Thanks again!&lt;/BLOCKQUOTE&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
      <pubDate>Sun, 04 Mar 2012 05:35:01 GMT</pubDate>
      <guid>https://community.esri.com/t5/arcgis-cityengine-questions/multipatch-import-polygons-instead-of-3d/m-p/170937#M2289</guid>
      <dc:creator>larryzhang</dc:creator>
      <dc:date>2012-03-04T05:35:01Z</dc:date>
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