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    <title>topic Re: Scene models flickering in LumenRT after expoting from CE in ArcGIS CityEngine Questions</title>
    <link>https://community.esri.com/t5/arcgis-cityengine-questions/scene-models-flickering-in-lumenrt-after-expoting/m-p/124431#M1680</link>
    <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;P&gt;Ok, makes sense.&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;then I believe it could be a split problem.&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;sometimes, in rare cases it can be that if no follow-up shapes are well-enough defined in the split, the split will fall back to the incoming shape.&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;use the model hierarchy and edit model mode to track down precisely in which part of the code these white polygons are produced. if it is a split, then have a close look on why these polygon duplicates are created.&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;to explain the behavior that I mean:&lt;/P&gt;&lt;P&gt;--------------------------------------------------&lt;/P&gt;&lt;P&gt;If you use scatter() with 0 points, no resulting geometry can be placed. But unless you explicitly say ..&lt;/P&gt;&lt;P&gt;scatter() ... 0, ..&lt;/P&gt;&lt;P&gt;NIL&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;.. CGA will fall back to the shape that comes into the scatter() operation and falls back to that one instead of continuing with a non-valid geometry ( after scattering 0 points).&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;Adding a NIL in a specific location COULD solve this issue.&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;Ok?&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;Matt&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;&lt;SPAN style="font-size: 10pt;"&gt;&lt;SPAN lang="EN-US"&gt;Matthias Buehler&lt;/SPAN&gt;&lt;/SPAN&gt;&lt;STRONG&gt;&lt;SPAN lang="EN-US"&gt;&lt;/SPAN&gt;&lt;/STRONG&gt;&lt;/P&gt;&lt;P&gt;&lt;EM&gt;&lt;SPAN lang="EN-US"&gt;Head of 3D Technologies&lt;/SPAN&gt;&lt;/EM&gt;&lt;STRONG&gt;&lt;SPAN lang="EN-US"&gt;&lt;/SPAN&gt;&lt;/STRONG&gt;&lt;/P&gt;&lt;P&gt;&lt;SPAN style="color: #999999; font-size: 10pt;"&gt;&lt;SPAN lang="EN-US"&gt;twitter: @MattB3D&lt;/SPAN&gt;&lt;/SPAN&gt;&lt;STRONG&gt;&lt;SPAN lang="EN-US"&gt;&lt;BR /&gt;&lt;/SPAN&gt;&lt;/STRONG&gt;&lt;/P&gt;&lt;P&gt;&lt;SPAN lang="EN-US"&gt;&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&lt;SPAN lang="EN-US"&gt;--------------------------------------&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&lt;SPAN lang="EN-US"&gt;Garsdale Design Limited &lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&lt;A href="mailto:matthias.buehler@garsdaledesign.co.uk" target="_blank"&gt;matthias.buehler@garsdaledesign.co.uk&lt;/A&gt;&lt;/P&gt;&lt;P&gt;&lt;A href="http://www.garsdaledesign.co.uk/" target="_blank"&gt;www.garsdaledesign.co.uk&lt;/A&gt;&lt;/P&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
    <pubDate>Thu, 12 Mar 2015 11:07:59 GMT</pubDate>
    <dc:creator>MatthiasBuehler</dc:creator>
    <dc:date>2015-03-12T11:07:59Z</dc:date>
    <item>
      <title>Scene models flickering in LumenRT after expoting from CE</title>
      <link>https://community.esri.com/t5/arcgis-cityengine-questions/scene-models-flickering-in-lumenrt-after-expoting/m-p/124426#M1675</link>
      <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;P&gt;Hello,&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;I would like to know how should I modify my rules so that when I export my scene to LumenRT, the buildings(models) won`t flicker...&lt;/P&gt;&lt;P&gt;It`s pretty annoying and also upsetting...&lt;/P&gt;&lt;P&gt;I was thinking at 2 solutions:&lt;/P&gt;&lt;P&gt;1. to use translate on the textures ( practically to create a space between the facades and the corespondent textures)&lt;/P&gt;&lt;P&gt;2. to use 'material.opacity' on the model and ( I`m not sure if possible) to make the model 100% transparent but the textures to be visible...&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;Also, I do not have proper textures to use 1 for a whole facade ( I have textures for windows, for some parts from a facade etc.) so 1 facade is composed from multiple parts of textures...&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;What do you think guys?&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;Thanks,&lt;/P&gt;&lt;P&gt;Ionut&lt;/P&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
      <pubDate>Thu, 12 Mar 2015 07:47:46 GMT</pubDate>
      <guid>https://community.esri.com/t5/arcgis-cityengine-questions/scene-models-flickering-in-lumenrt-after-expoting/m-p/124426#M1675</guid>
      <dc:creator>IonutAlixandroae</dc:creator>
      <dc:date>2015-03-12T07:47:46Z</dc:date>
    </item>
    <item>
      <title>Re: Scene models flickering in LumenRT after expoting from CE</title>
      <link>https://community.esri.com/t5/arcgis-cityengine-questions/scene-models-flickering-in-lumenrt-after-expoting/m-p/124427#M1676</link>
      <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;P&gt;Hey,&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;Don't let it get to you ..&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;Can you post a screenshot? I'm pretty sure you have coplanar faces you have to deal with.&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;Let me know ..&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;Matt&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;&lt;SPAN style="font-size: 10pt;"&gt;&lt;SPAN lang="EN-US"&gt;Matthias Buehler&lt;/SPAN&gt;&lt;/SPAN&gt;&lt;STRONG&gt;&lt;SPAN lang="EN-US"&gt;&lt;/SPAN&gt;&lt;/STRONG&gt;&lt;/P&gt;&lt;P&gt;&lt;EM&gt;&lt;SPAN lang="EN-US"&gt;Head of 3D Technologies&lt;/SPAN&gt;&lt;/EM&gt;&lt;STRONG&gt;&lt;SPAN lang="EN-US"&gt;&lt;/SPAN&gt;&lt;/STRONG&gt;&lt;/P&gt;&lt;P&gt;&lt;SPAN style="color: #999999; font-size: 10pt;"&gt;&lt;SPAN lang="EN-US"&gt;twitter: @MattB3D&lt;/SPAN&gt;&lt;/SPAN&gt;&lt;STRONG&gt;&lt;SPAN lang="EN-US"&gt;&lt;BR /&gt;&lt;/SPAN&gt;&lt;/STRONG&gt;&lt;/P&gt;&lt;P&gt;&lt;SPAN lang="EN-US"&gt;&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&lt;SPAN lang="EN-US"&gt;------------------------------------&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&lt;SPAN lang="EN-US"&gt;Garsdale Design Limited &lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&lt;A href="mailto:matthias.buehler@garsdaledesign.co.uk" target="_blank"&gt;matthias.buehler@garsdaledesign.co.uk&lt;/A&gt;&lt;/P&gt;&lt;P&gt;&lt;A href="http://www.garsdaledesign.co.uk/" target="_blank"&gt;www.garsdaledesign.co.uk&lt;/A&gt;&lt;/P&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
      <pubDate>Thu, 12 Mar 2015 08:58:31 GMT</pubDate>
      <guid>https://community.esri.com/t5/arcgis-cityengine-questions/scene-models-flickering-in-lumenrt-after-expoting/m-p/124427#M1676</guid>
      <dc:creator>MatthiasBuehler</dc:creator>
      <dc:date>2015-03-12T08:58:31Z</dc:date>
    </item>
    <item>
      <title>Re: Scene models flickering in LumenRT after expoting from CE</title>
      <link>https://community.esri.com/t5/arcgis-cityengine-questions/scene-models-flickering-in-lumenrt-after-expoting/m-p/124428#M1677</link>
      <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;P&gt;Hi Matt,&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;I attached a screenshot( made in LumenRT after exporting from CE)&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;P.S. - at some parts from the facade ( for&amp;nbsp; example the windows parts, door parts, and some parts of the facade which make the transition from floor 1 to 2 and so on) I applied a translate of 0.5. And also, when I`m moving through scene in Lumen, the closer buildings are rendered normally but the furthest ones are flickering...&lt;/P&gt;&lt;P&gt;Hope you understand me..&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;Thanks,&lt;/P&gt;&lt;P&gt;Ionut&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;&lt;IMG alt="flicker.png" class="image-1 jive-image" height="401" src="https://community.esri.com/legacyfs/online/72703_flicker.png" style="height: 401px; width: 712.378223495702px;" width="712" /&gt;&lt;/P&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
      <pubDate>Thu, 12 Mar 2015 09:43:14 GMT</pubDate>
      <guid>https://community.esri.com/t5/arcgis-cityengine-questions/scene-models-flickering-in-lumenrt-after-expoting/m-p/124428#M1677</guid>
      <dc:creator>IonutAlixandroae</dc:creator>
      <dc:date>2015-03-12T09:43:14Z</dc:date>
    </item>
    <item>
      <title>Re: Scene models flickering in LumenRT after expoting from CE</title>
      <link>https://community.esri.com/t5/arcgis-cityengine-questions/scene-models-flickering-in-lumenrt-after-expoting/m-p/124429#M1678</link>
      <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;P&gt;Hey ..&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;when exporting the model, which format did you use?&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;did you use the CENTER button to center the georeferenced dataset at the cartesian origin?&lt;/P&gt;&lt;P&gt;It could be the 'wobble' effect ..&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;Matt&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;&lt;SPAN style="font-size: 10pt;"&gt;&lt;SPAN lang="EN-US"&gt;Matthias Buehler&lt;/SPAN&gt;&lt;/SPAN&gt;&lt;STRONG&gt;&lt;SPAN lang="EN-US"&gt;&lt;/SPAN&gt;&lt;/STRONG&gt;&lt;/P&gt;&lt;P&gt;&lt;EM&gt;&lt;SPAN lang="EN-US"&gt;Head of 3D Technologies&lt;/SPAN&gt;&lt;/EM&gt;&lt;STRONG&gt;&lt;SPAN lang="EN-US"&gt;&lt;/SPAN&gt;&lt;/STRONG&gt;&lt;/P&gt;&lt;P&gt;&lt;SPAN style="color: #999999; font-size: 10pt;"&gt;&lt;SPAN lang="EN-US"&gt;twitter: @MattB3D&lt;/SPAN&gt;&lt;/SPAN&gt;&lt;STRONG&gt;&lt;SPAN lang="EN-US"&gt;&lt;BR /&gt;&lt;/SPAN&gt;&lt;/STRONG&gt;&lt;/P&gt;&lt;P&gt;&lt;SPAN lang="EN-US"&gt;&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&lt;SPAN lang="EN-US"&gt;-------------------------------------&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&lt;SPAN lang="EN-US"&gt;Garsdale Design Limited &lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&lt;A href="mailto:matthias.buehler@garsdaledesign.co.uk" target="_blank"&gt;matthias.buehler@garsdaledesign.co.uk&lt;/A&gt;&lt;/P&gt;&lt;P&gt;&lt;A href="http://www.garsdaledesign.co.uk/" target="_blank"&gt;www.garsdaledesign.co.uk&lt;/A&gt;&lt;/P&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
      <pubDate>Thu, 12 Mar 2015 09:55:06 GMT</pubDate>
      <guid>https://community.esri.com/t5/arcgis-cityengine-questions/scene-models-flickering-in-lumenrt-after-expoting/m-p/124429#M1678</guid>
      <dc:creator>MatthiasBuehler</dc:creator>
      <dc:date>2015-03-12T09:55:06Z</dc:date>
    </item>
    <item>
      <title>Re: Scene models flickering in LumenRT after expoting from CE</title>
      <link>https://community.esri.com/t5/arcgis-cityengine-questions/scene-models-flickering-in-lumenrt-after-expoting/m-p/124430#M1679</link>
      <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;P&gt;Well, I choose export models -&amp;gt; E-on Software LumenRT Exporter ( I`m not sure what format it is) - it just exports my entire scene ( selected models + visible terrain) intro a LumenRT Project&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;I do not have a Center button just this ( see picture)&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;Thanks,&lt;/P&gt;&lt;P&gt;Ionut&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;&lt;IMG alt="123.png" class="image-1 jive-image" src="https://community.esri.com/legacyfs/online/72704_123.png" style="height: auto;" /&gt;&lt;/P&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
      <pubDate>Thu, 12 Mar 2015 10:10:12 GMT</pubDate>
      <guid>https://community.esri.com/t5/arcgis-cityengine-questions/scene-models-flickering-in-lumenrt-after-expoting/m-p/124430#M1679</guid>
      <dc:creator>IonutAlixandroae</dc:creator>
      <dc:date>2015-03-12T10:10:12Z</dc:date>
    </item>
    <item>
      <title>Re: Scene models flickering in LumenRT after expoting from CE</title>
      <link>https://community.esri.com/t5/arcgis-cityengine-questions/scene-models-flickering-in-lumenrt-after-expoting/m-p/124431#M1680</link>
      <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;P&gt;Ok, makes sense.&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;then I believe it could be a split problem.&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;sometimes, in rare cases it can be that if no follow-up shapes are well-enough defined in the split, the split will fall back to the incoming shape.&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;use the model hierarchy and edit model mode to track down precisely in which part of the code these white polygons are produced. if it is a split, then have a close look on why these polygon duplicates are created.&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;to explain the behavior that I mean:&lt;/P&gt;&lt;P&gt;--------------------------------------------------&lt;/P&gt;&lt;P&gt;If you use scatter() with 0 points, no resulting geometry can be placed. But unless you explicitly say ..&lt;/P&gt;&lt;P&gt;scatter() ... 0, ..&lt;/P&gt;&lt;P&gt;NIL&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;.. CGA will fall back to the shape that comes into the scatter() operation and falls back to that one instead of continuing with a non-valid geometry ( after scattering 0 points).&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;Adding a NIL in a specific location COULD solve this issue.&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;Ok?&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;Matt&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;&lt;SPAN style="font-size: 10pt;"&gt;&lt;SPAN lang="EN-US"&gt;Matthias Buehler&lt;/SPAN&gt;&lt;/SPAN&gt;&lt;STRONG&gt;&lt;SPAN lang="EN-US"&gt;&lt;/SPAN&gt;&lt;/STRONG&gt;&lt;/P&gt;&lt;P&gt;&lt;EM&gt;&lt;SPAN lang="EN-US"&gt;Head of 3D Technologies&lt;/SPAN&gt;&lt;/EM&gt;&lt;STRONG&gt;&lt;SPAN lang="EN-US"&gt;&lt;/SPAN&gt;&lt;/STRONG&gt;&lt;/P&gt;&lt;P&gt;&lt;SPAN style="color: #999999; font-size: 10pt;"&gt;&lt;SPAN lang="EN-US"&gt;twitter: @MattB3D&lt;/SPAN&gt;&lt;/SPAN&gt;&lt;STRONG&gt;&lt;SPAN lang="EN-US"&gt;&lt;BR /&gt;&lt;/SPAN&gt;&lt;/STRONG&gt;&lt;/P&gt;&lt;P&gt;&lt;SPAN lang="EN-US"&gt;&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&lt;SPAN lang="EN-US"&gt;--------------------------------------&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&lt;SPAN lang="EN-US"&gt;Garsdale Design Limited &lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&lt;A href="mailto:matthias.buehler@garsdaledesign.co.uk" target="_blank"&gt;matthias.buehler@garsdaledesign.co.uk&lt;/A&gt;&lt;/P&gt;&lt;P&gt;&lt;A href="http://www.garsdaledesign.co.uk/" target="_blank"&gt;www.garsdaledesign.co.uk&lt;/A&gt;&lt;/P&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
      <pubDate>Thu, 12 Mar 2015 11:07:59 GMT</pubDate>
      <guid>https://community.esri.com/t5/arcgis-cityengine-questions/scene-models-flickering-in-lumenrt-after-expoting/m-p/124431#M1680</guid>
      <dc:creator>MatthiasBuehler</dc:creator>
      <dc:date>2015-03-12T11:07:59Z</dc:date>
    </item>
    <item>
      <title>Re: Scene models flickering in LumenRT after expoting from CE</title>
      <link>https://community.esri.com/t5/arcgis-cityengine-questions/scene-models-flickering-in-lumenrt-after-expoting/m-p/124432#M1681</link>
      <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;P&gt;OK Matt, I will try .&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;Thanks,&lt;/P&gt;&lt;P&gt;Ionut &lt;IMG src="https://community.esri.com/legacyfs/online/emoticons/happy.png" /&gt;&lt;/P&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
      <pubDate>Thu, 12 Mar 2015 11:32:30 GMT</pubDate>
      <guid>https://community.esri.com/t5/arcgis-cityengine-questions/scene-models-flickering-in-lumenrt-after-expoting/m-p/124432#M1681</guid>
      <dc:creator>IonutAlixandroae</dc:creator>
      <dc:date>2015-03-12T11:32:30Z</dc:date>
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