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    <title>topic Re: Combine building polygons to 3D shape in ArcGIS CityEngine Questions</title>
    <link>https://community.esri.com/t5/arcgis-cityengine-questions/combine-building-polygons-to-3d-shape/m-p/1037651#M10131</link>
    <description>&lt;P&gt;Unfortunately, the "leaf" shapes from separate starting shapes in CE don't really "speak" to each other too well so you will have to work with your starting shape or think about a model export/import workflow.&amp;nbsp; &amp;nbsp;&lt;/P&gt;&lt;P&gt;For starting shape method,&amp;nbsp; you can combine the shapes or treat them separately at first and then export them together.&amp;nbsp; The&amp;nbsp;comp selection, extrude function, occlusion queries and translate functions could be used to prevent overlapping floors.&amp;nbsp; You could translate your interior shapes up the Y-axis by the height attribute. Then after upper floor extrusion, you could use the comp selection and select everything but the floor.&amp;nbsp; That would cut out on some shape overlaps by eliminating the floors.&lt;/P&gt;&lt;P&gt;You could create your primitive shapes and export them as a model into .obj or .fbx format.&amp;nbsp; There are some options at export that might help eliminate coplanar polygons and holes.&amp;nbsp; Then bring them back in and maybe be able to run a cleanup geometry on the results to eliminate some overlapping faces.&amp;nbsp; Or clean them up in Blender with boolean modifier like the Union tool (&lt;A href="https://docs.blender.org/manual/en/latest/modeling/modifiers/generate/booleans.html" target="_blank" rel="noopener"&gt;https://docs.blender.org/manual/en/latest/modeling/modifiers/generate/booleans.html)&lt;/A&gt;&lt;/P&gt;&lt;P&gt;(or similar program) and then bring them back in CE to continue running your ruleset.&lt;/P&gt;&lt;P&gt;I might have a better answer after I do some experimenting myself.&amp;nbsp;&amp;nbsp;&lt;/P&gt;</description>
    <pubDate>Wed, 17 Mar 2021 16:54:34 GMT</pubDate>
    <dc:creator>Anonymous User</dc:creator>
    <dc:date>2021-03-17T16:54:34Z</dc:date>
    <item>
      <title>Combine building polygons to 3D shape</title>
      <link>https://community.esri.com/t5/arcgis-cityengine-questions/combine-building-polygons-to-3d-shape/m-p/1037577#M10129</link>
      <description>&lt;P&gt;Hello!&lt;/P&gt;&lt;P&gt;The shapefiles I'm working with contains a separate polygon for each different height levels of buildings. Each polygon contains an attribute with the height.&lt;/P&gt;&lt;P&gt;I need to combine the polygons that are intersecting/touching to get a 3D shape without inner walls for each building that I can run rules on.&lt;/P&gt;&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="Screenshot_6.png" style="width: 266px;"&gt;&lt;img src="https://community.esri.com/t5/image/serverpage/image-id/8685i3A21B2549ED6C1F4/image-dimensions/266x203?v=v2" width="266" height="203" role="button" title="Screenshot_6.png" alt="Screenshot_6.png" /&gt;&lt;/span&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="Screenshot_7.png" style="width: 241px;"&gt;&lt;img src="https://community.esri.com/t5/image/serverpage/image-id/8686i038502ADECE4D247/image-dimensions/241x205?v=v2" width="241" height="205" role="button" title="Screenshot_7.png" alt="Screenshot_7.png" /&gt;&lt;/span&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="Screenshot_8.png" style="width: 233px;"&gt;&lt;img src="https://community.esri.com/t5/image/serverpage/image-id/8687iCF26C9BD8B6353D0/image-dimensions/233x200?v=v2" width="233" height="200" role="button" title="Screenshot_8.png" alt="Screenshot_8.png" /&gt;&lt;/span&gt;&lt;/P&gt;&lt;P&gt;Is there any way to do this in an automatic or semi-automatic with CGA or Python in CE?&lt;/P&gt;&lt;P&gt;Grateful for any input &lt;span class="lia-unicode-emoji" title=":grinning_face_with_big_eyes:"&gt;😃&lt;/span&gt;&lt;/P&gt;&lt;P&gt;// Leo&lt;/P&gt;</description>
      <pubDate>Wed, 17 Mar 2021 13:15:08 GMT</pubDate>
      <guid>https://community.esri.com/t5/arcgis-cityengine-questions/combine-building-polygons-to-3d-shape/m-p/1037577#M10129</guid>
      <dc:creator>LeoFro</dc:creator>
      <dc:date>2021-03-17T13:15:08Z</dc:date>
    </item>
    <item>
      <title>Re: Combine building polygons to 3D shape</title>
      <link>https://community.esri.com/t5/arcgis-cityengine-questions/combine-building-polygons-to-3d-shape/m-p/1037651#M10131</link>
      <description>&lt;P&gt;Unfortunately, the "leaf" shapes from separate starting shapes in CE don't really "speak" to each other too well so you will have to work with your starting shape or think about a model export/import workflow.&amp;nbsp; &amp;nbsp;&lt;/P&gt;&lt;P&gt;For starting shape method,&amp;nbsp; you can combine the shapes or treat them separately at first and then export them together.&amp;nbsp; The&amp;nbsp;comp selection, extrude function, occlusion queries and translate functions could be used to prevent overlapping floors.&amp;nbsp; You could translate your interior shapes up the Y-axis by the height attribute. Then after upper floor extrusion, you could use the comp selection and select everything but the floor.&amp;nbsp; That would cut out on some shape overlaps by eliminating the floors.&lt;/P&gt;&lt;P&gt;You could create your primitive shapes and export them as a model into .obj or .fbx format.&amp;nbsp; There are some options at export that might help eliminate coplanar polygons and holes.&amp;nbsp; Then bring them back in and maybe be able to run a cleanup geometry on the results to eliminate some overlapping faces.&amp;nbsp; Or clean them up in Blender with boolean modifier like the Union tool (&lt;A href="https://docs.blender.org/manual/en/latest/modeling/modifiers/generate/booleans.html" target="_blank" rel="noopener"&gt;https://docs.blender.org/manual/en/latest/modeling/modifiers/generate/booleans.html)&lt;/A&gt;&lt;/P&gt;&lt;P&gt;(or similar program) and then bring them back in CE to continue running your ruleset.&lt;/P&gt;&lt;P&gt;I might have a better answer after I do some experimenting myself.&amp;nbsp;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Wed, 17 Mar 2021 16:54:34 GMT</pubDate>
      <guid>https://community.esri.com/t5/arcgis-cityengine-questions/combine-building-polygons-to-3d-shape/m-p/1037651#M10131</guid>
      <dc:creator>Anonymous User</dc:creator>
      <dc:date>2021-03-17T16:54:34Z</dc:date>
    </item>
    <item>
      <title>Re: Combine building polygons to 3D shape</title>
      <link>https://community.esri.com/t5/arcgis-cityengine-questions/combine-building-polygons-to-3d-shape/m-p/1037661#M10132</link>
      <description>&lt;P&gt;Looking at your model,&amp;nbsp; your upper floor shapes are combined to the ground floor shape, which is causing the roof to form the way it does.&lt;/P&gt;</description>
      <pubDate>Wed, 17 Mar 2021 16:33:32 GMT</pubDate>
      <guid>https://community.esri.com/t5/arcgis-cityengine-questions/combine-building-polygons-to-3d-shape/m-p/1037661#M10132</guid>
      <dc:creator>Anonymous User</dc:creator>
      <dc:date>2021-03-17T16:33:32Z</dc:date>
    </item>
    <item>
      <title>Re: Combine building polygons to 3D shape</title>
      <link>https://community.esri.com/t5/arcgis-cityengine-questions/combine-building-polygons-to-3d-shape/m-p/1037676#M10133</link>
      <description>&lt;P&gt;Thank you for the reply!&lt;/P&gt;&lt;P&gt;I suspected that this would be the case. I'm using occlusion queries (inside and touches) to remove the inner walls for now.&lt;/P&gt;&lt;P&gt;The process will probably be: Extrude Polygons -&amp;gt; Union intersecting shapes -&amp;gt; Import to CE as OBJ&lt;/P&gt;</description>
      <pubDate>Wed, 17 Mar 2021 16:44:17 GMT</pubDate>
      <guid>https://community.esri.com/t5/arcgis-cityengine-questions/combine-building-polygons-to-3d-shape/m-p/1037676#M10133</guid>
      <dc:creator>LeoFro</dc:creator>
      <dc:date>2021-03-17T16:44:17Z</dc:date>
    </item>
    <item>
      <title>Re: Combine building polygons to 3D shape</title>
      <link>https://community.esri.com/t5/arcgis-cityengine-questions/combine-building-polygons-to-3d-shape/m-p/1037813#M10134</link>
      <description>&lt;P&gt;you can also generate/convert model to shapes and try to union them after&lt;/P&gt;</description>
      <pubDate>Wed, 17 Mar 2021 20:34:20 GMT</pubDate>
      <guid>https://community.esri.com/t5/arcgis-cityengine-questions/combine-building-polygons-to-3d-shape/m-p/1037813#M10134</guid>
      <dc:creator>romainjanil</dc:creator>
      <dc:date>2021-03-17T20:34:20Z</dc:date>
    </item>
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