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    <title>topic JS SceneView: scene animation is undetermined when update camera in ArcGIS JavaScript Maps SDK Questions</title>
    <link>https://community.esri.com/t5/arcgis-javascript-maps-sdk-questions/js-sceneview-scene-animation-is-undetermined-when/m-p/69529#M6094</link>
    <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;P&gt;Hello there,&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;I am developing a Javascript app using ArcGIS Online JSAPI 4.13 on latest version of Chrome browser. I have a polyline drawn on 3D scene view, i would animate the view around the line in bird eyes view mode. I have done it with &lt;EM&gt;&lt;STRONG&gt;view.goTo(target, options)&amp;nbsp;&lt;/STRONG&gt;&lt;/EM&gt;easily&amp;nbsp;but debugging on Chrome showing some render performance issues that fps gets very low. So I switched to try out to control the camera manually, I see the FPS got better if in case I don't reset the view center at every &lt;STRONG&gt;&lt;EM&gt;requestAnimationFrame&lt;/EM&gt;&lt;/STRONG&gt; loop but in such situation the animation gone undetermined, if I do reset the view center to target point the view animated as expected. See my code snippet below.&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;I have&amp;nbsp;3 questions would like to ask:&lt;/P&gt;&lt;P&gt;1. Is this true the&amp;nbsp;&lt;EM&gt;&lt;STRONG&gt;view.goTo(target, options)&amp;nbsp;&lt;/STRONG&gt;&lt;/EM&gt;will slow down render FPS&amp;nbsp;in comparison with&amp;nbsp;&lt;STRONG&gt;&lt;EM&gt;props.view.camera&amp;nbsp;&lt;/EM&gt;&lt;/STRONG&gt;manually update?&lt;/P&gt;&lt;P&gt;2. Why reset view center at every animation frame causing FPS dropped?&amp;nbsp; and this leads to the third question&lt;/P&gt;&lt;P&gt;3. Why do I need to update the view center at every animation loop in order to get animated view as expected, isn't camera's heading, tilt, position update enough to calculate view perspective?&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;Any hint would be much appreciated, I got stuck on this few days &lt;IMG src="https://community.esri.com/legacyfs/online/emoticons/sad.png" /&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;Thanks&lt;/P&gt;&lt;P&gt;Yen&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;DIV style="color: #d4d4d4; background-color: #1e1e1e; font-weight: normal; font-size: 12px;"&gt;&lt;DIV&gt;&lt;SPAN style="color: #d4d4d4;"&gt; &lt;/SPAN&gt;&lt;DIV&gt;&lt;/DIV&gt;&lt;DIV&gt;&lt;SPAN style="color: #569cd6;"&gt;// 1. Update the camera at each requestAnimationFrame&lt;/SPAN&gt;&lt;/DIV&gt;&lt;DIV&gt;&lt;SPAN style="color: #569cd6;"&gt;let&lt;/SPAN&gt;&lt;SPAN style="color: #d4d4d4;"&gt; &lt;/SPAN&gt;&lt;SPAN style="color: #9cdcfe;"&gt;camera&lt;/SPAN&gt;&lt;SPAN style="color: #d4d4d4;"&gt;&amp;nbsp;= &lt;/SPAN&gt;&lt;SPAN style="color: #9cdcfe;"&gt;props&lt;/SPAN&gt;&lt;SPAN style="color: #d4d4d4;"&gt;.&lt;/SPAN&gt;&lt;SPAN style="color: #9cdcfe;"&gt;view&lt;/SPAN&gt;&lt;SPAN style="color: #d4d4d4;"&gt;.&lt;/SPAN&gt;&lt;SPAN style="color: #9cdcfe;"&gt;camera&lt;/SPAN&gt;&lt;SPAN style="color: #d4d4d4;"&gt;.&lt;/SPAN&gt;&lt;SPAN style="color: #dcdcaa;"&gt;clone&lt;/SPAN&gt;&lt;SPAN style="color: #d4d4d4;"&gt;();&lt;/SPAN&gt;&lt;/DIV&gt;&lt;DIV&gt;&lt;SPAN style="color: #d4d4d4;"&gt; &lt;/SPAN&gt;&lt;SPAN style="color: #9cdcfe;"&gt;camera&lt;/SPAN&gt;&lt;SPAN style="color: #d4d4d4;"&gt;.&lt;/SPAN&gt;&lt;SPAN style="color: #9cdcfe;"&gt;heading&lt;/SPAN&gt;&lt;SPAN style="color: #d4d4d4;"&gt; = &lt;/SPAN&gt;&lt;SPAN style="color: #9cdcfe;"&gt;heading&lt;/SPAN&gt;&lt;SPAN style="color: #d4d4d4;"&gt;;&lt;/SPAN&gt;&lt;/DIV&gt;&lt;DIV&gt;&lt;SPAN style="color: #d4d4d4;"&gt; &lt;/SPAN&gt;&lt;SPAN style="color: #9cdcfe;"&gt;camera&lt;/SPAN&gt;&lt;SPAN style="color: #d4d4d4;"&gt;.&lt;/SPAN&gt;&lt;SPAN style="color: #9cdcfe;"&gt;tilt&lt;/SPAN&gt;&lt;SPAN style="color: #d4d4d4;"&gt; = &lt;/SPAN&gt;&lt;SPAN style="color: #9cdcfe;"&gt;tilt&lt;/SPAN&gt;&lt;SPAN style="color: #d4d4d4;"&gt;;&lt;/SPAN&gt;&lt;/DIV&gt;&lt;DIV&gt;&lt;SPAN style="color: #d4d4d4;"&gt; &lt;/SPAN&gt;&lt;SPAN style="color: #9cdcfe;"&gt;camera&lt;/SPAN&gt;&lt;SPAN style="color: #d4d4d4;"&gt;.&lt;/SPAN&gt;&lt;SPAN style="color: #9cdcfe;"&gt;position&lt;/SPAN&gt;&lt;SPAN style="color: #d4d4d4;"&gt; = &lt;/SPAN&gt;&lt;SPAN style="color: #9cdcfe;"&gt;position&lt;/SPAN&gt;&lt;SPAN style="color: #d4d4d4;"&gt;;&lt;/SPAN&gt;&lt;/DIV&gt;&lt;DIV&gt;&lt;SPAN style="color: #9cdcfe;"&gt;view&lt;/SPAN&gt;&lt;SPAN style="color: #d4d4d4;"&gt;.&lt;/SPAN&gt;&lt;SPAN style="color: #9cdcfe;"&gt;camera&lt;/SPAN&gt;&lt;SPAN style="color: #d4d4d4;"&gt; = &lt;/SPAN&gt;&lt;SPAN style="color: #9cdcfe;"&gt;camera&lt;/SPAN&gt;&lt;SPAN style="color: #d4d4d4;"&gt;;&lt;/SPAN&gt;&lt;/DIV&gt;&lt;DIV&gt;&lt;SPAN style="color: #d4d4d4;"&gt; &lt;/SPAN&gt;&lt;/DIV&gt;&lt;DIV&gt;&lt;SPAN style="color: #d4d4d4;"&gt;// 2. if I do update the view like this, the animation will run as expected but the FPS got very low&lt;/SPAN&gt;&lt;/DIV&gt;&lt;DIV&gt;&lt;SPAN style="color: #d4d4d4;"&gt; &lt;/SPAN&gt;&lt;SPAN style="color: #569cd6;"&gt;var&lt;/SPAN&gt;&lt;SPAN style="color: #d4d4d4;"&gt; &lt;/SPAN&gt;&lt;SPAN style="color: #9cdcfe;"&gt;center&lt;/SPAN&gt;&lt;SPAN style="color: #d4d4d4;"&gt; = &lt;/SPAN&gt;&lt;SPAN style="color: #9cdcfe;"&gt;props&lt;/SPAN&gt;&lt;SPAN style="color: #d4d4d4;"&gt;.&lt;/SPAN&gt;&lt;SPAN style="color: #9cdcfe;"&gt;view&lt;/SPAN&gt;&lt;SPAN style="color: #d4d4d4;"&gt;.&lt;/SPAN&gt;&lt;SPAN style="color: #9cdcfe;"&gt;center&lt;/SPAN&gt;&lt;SPAN style="color: #d4d4d4;"&gt;.&lt;/SPAN&gt;&lt;SPAN style="color: #dcdcaa;"&gt;clone&lt;/SPAN&gt;&lt;SPAN style="color: #d4d4d4;"&gt;();&lt;/SPAN&gt;&lt;/DIV&gt;&lt;DIV&gt;&lt;SPAN style="color: #9cdcfe;"&gt;center&lt;/SPAN&gt;&lt;SPAN style="color: #d4d4d4;"&gt;.&lt;/SPAN&gt;&lt;SPAN style="color: #9cdcfe;"&gt;longitude&lt;/SPAN&gt;&lt;SPAN style="color: #d4d4d4;"&gt; += position.&lt;/SPAN&gt;&lt;SPAN style="color: #9cdcfe;"&gt;longitude&lt;/SPAN&gt;&lt;SPAN style="color: #d4d4d4;"&gt; - &lt;/SPAN&gt;&lt;SPAN style="color: #9cdcfe;"&gt;center&lt;/SPAN&gt;&lt;SPAN style="color: #d4d4d4;"&gt;.&lt;/SPAN&gt;&lt;SPAN style="color: #9cdcfe;"&gt;longitude&lt;/SPAN&gt;&lt;SPAN style="color: #d4d4d4;"&gt;;&lt;/SPAN&gt;&lt;/DIV&gt;&lt;/DIV&gt;&lt;DIV&gt;&lt;SPAN style="color: #d4d4d4;"&gt; &lt;/SPAN&gt;&lt;SPAN style="color: #9cdcfe;"&gt;center&lt;/SPAN&gt;&lt;SPAN style="color: #d4d4d4;"&gt;.&lt;/SPAN&gt;&lt;SPAN style="color: #9cdcfe;"&gt;latitude&lt;/SPAN&gt;&lt;SPAN style="color: #d4d4d4;"&gt; += position.&lt;/SPAN&gt;&lt;SPAN style="color: #9cdcfe;"&gt;latitude&lt;/SPAN&gt;&lt;SPAN style="color: #d4d4d4;"&gt; - &lt;/SPAN&gt;&lt;SPAN style="color: #9cdcfe;"&gt;center&lt;/SPAN&gt;&lt;SPAN style="color: #d4d4d4;"&gt;.&lt;/SPAN&gt;&lt;SPAN style="color: #9cdcfe;"&gt;latitude&lt;/SPAN&gt;&lt;SPAN style="color: #d4d4d4;"&gt;;&lt;/SPAN&gt;&lt;/DIV&gt;&lt;DIV&gt;&lt;SPAN style="color: #9cdcfe;"&gt;view&lt;/SPAN&gt;&lt;SPAN style="color: #d4d4d4;"&gt;.&lt;/SPAN&gt;&lt;SPAN style="color: #9cdcfe;"&gt;center&lt;/SPAN&gt;&lt;SPAN style="color: #d4d4d4;"&gt; = &lt;/SPAN&gt;&lt;SPAN style="color: #9cdcfe;"&gt;center&lt;/SPAN&gt;&lt;SPAN style="color: #d4d4d4;"&gt;;&lt;/SPAN&gt;&lt;/DIV&gt;&lt;DIV&gt;&lt;SPAN style="color: #d4d4d4;"&gt;&amp;nbsp;&lt;/SPAN&gt;&lt;/DIV&gt;&lt;/DIV&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
    <pubDate>Sat, 28 Dec 2019 08:35:33 GMT</pubDate>
    <dc:creator>YenNguyen</dc:creator>
    <dc:date>2019-12-28T08:35:33Z</dc:date>
    <item>
      <title>JS SceneView: scene animation is undetermined when update camera</title>
      <link>https://community.esri.com/t5/arcgis-javascript-maps-sdk-questions/js-sceneview-scene-animation-is-undetermined-when/m-p/69529#M6094</link>
      <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;P&gt;Hello there,&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;I am developing a Javascript app using ArcGIS Online JSAPI 4.13 on latest version of Chrome browser. I have a polyline drawn on 3D scene view, i would animate the view around the line in bird eyes view mode. I have done it with &lt;EM&gt;&lt;STRONG&gt;view.goTo(target, options)&amp;nbsp;&lt;/STRONG&gt;&lt;/EM&gt;easily&amp;nbsp;but debugging on Chrome showing some render performance issues that fps gets very low. So I switched to try out to control the camera manually, I see the FPS got better if in case I don't reset the view center at every &lt;STRONG&gt;&lt;EM&gt;requestAnimationFrame&lt;/EM&gt;&lt;/STRONG&gt; loop but in such situation the animation gone undetermined, if I do reset the view center to target point the view animated as expected. See my code snippet below.&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;I have&amp;nbsp;3 questions would like to ask:&lt;/P&gt;&lt;P&gt;1. Is this true the&amp;nbsp;&lt;EM&gt;&lt;STRONG&gt;view.goTo(target, options)&amp;nbsp;&lt;/STRONG&gt;&lt;/EM&gt;will slow down render FPS&amp;nbsp;in comparison with&amp;nbsp;&lt;STRONG&gt;&lt;EM&gt;props.view.camera&amp;nbsp;&lt;/EM&gt;&lt;/STRONG&gt;manually update?&lt;/P&gt;&lt;P&gt;2. Why reset view center at every animation frame causing FPS dropped?&amp;nbsp; and this leads to the third question&lt;/P&gt;&lt;P&gt;3. Why do I need to update the view center at every animation loop in order to get animated view as expected, isn't camera's heading, tilt, position update enough to calculate view perspective?&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;Any hint would be much appreciated, I got stuck on this few days &lt;IMG src="https://community.esri.com/legacyfs/online/emoticons/sad.png" /&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;Thanks&lt;/P&gt;&lt;P&gt;Yen&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;DIV style="color: #d4d4d4; background-color: #1e1e1e; font-weight: normal; font-size: 12px;"&gt;&lt;DIV&gt;&lt;SPAN style="color: #d4d4d4;"&gt; &lt;/SPAN&gt;&lt;DIV&gt;&lt;/DIV&gt;&lt;DIV&gt;&lt;SPAN style="color: #569cd6;"&gt;// 1. Update the camera at each requestAnimationFrame&lt;/SPAN&gt;&lt;/DIV&gt;&lt;DIV&gt;&lt;SPAN style="color: #569cd6;"&gt;let&lt;/SPAN&gt;&lt;SPAN style="color: #d4d4d4;"&gt; &lt;/SPAN&gt;&lt;SPAN style="color: #9cdcfe;"&gt;camera&lt;/SPAN&gt;&lt;SPAN style="color: #d4d4d4;"&gt;&amp;nbsp;= &lt;/SPAN&gt;&lt;SPAN style="color: #9cdcfe;"&gt;props&lt;/SPAN&gt;&lt;SPAN style="color: #d4d4d4;"&gt;.&lt;/SPAN&gt;&lt;SPAN style="color: #9cdcfe;"&gt;view&lt;/SPAN&gt;&lt;SPAN style="color: #d4d4d4;"&gt;.&lt;/SPAN&gt;&lt;SPAN style="color: #9cdcfe;"&gt;camera&lt;/SPAN&gt;&lt;SPAN style="color: #d4d4d4;"&gt;.&lt;/SPAN&gt;&lt;SPAN style="color: #dcdcaa;"&gt;clone&lt;/SPAN&gt;&lt;SPAN style="color: #d4d4d4;"&gt;();&lt;/SPAN&gt;&lt;/DIV&gt;&lt;DIV&gt;&lt;SPAN style="color: #d4d4d4;"&gt; &lt;/SPAN&gt;&lt;SPAN style="color: #9cdcfe;"&gt;camera&lt;/SPAN&gt;&lt;SPAN style="color: #d4d4d4;"&gt;.&lt;/SPAN&gt;&lt;SPAN style="color: #9cdcfe;"&gt;heading&lt;/SPAN&gt;&lt;SPAN style="color: #d4d4d4;"&gt; = &lt;/SPAN&gt;&lt;SPAN style="color: #9cdcfe;"&gt;heading&lt;/SPAN&gt;&lt;SPAN style="color: #d4d4d4;"&gt;;&lt;/SPAN&gt;&lt;/DIV&gt;&lt;DIV&gt;&lt;SPAN style="color: #d4d4d4;"&gt; &lt;/SPAN&gt;&lt;SPAN style="color: #9cdcfe;"&gt;camera&lt;/SPAN&gt;&lt;SPAN style="color: #d4d4d4;"&gt;.&lt;/SPAN&gt;&lt;SPAN style="color: #9cdcfe;"&gt;tilt&lt;/SPAN&gt;&lt;SPAN style="color: #d4d4d4;"&gt; = &lt;/SPAN&gt;&lt;SPAN style="color: #9cdcfe;"&gt;tilt&lt;/SPAN&gt;&lt;SPAN style="color: #d4d4d4;"&gt;;&lt;/SPAN&gt;&lt;/DIV&gt;&lt;DIV&gt;&lt;SPAN style="color: #d4d4d4;"&gt; &lt;/SPAN&gt;&lt;SPAN style="color: #9cdcfe;"&gt;camera&lt;/SPAN&gt;&lt;SPAN style="color: #d4d4d4;"&gt;.&lt;/SPAN&gt;&lt;SPAN style="color: #9cdcfe;"&gt;position&lt;/SPAN&gt;&lt;SPAN style="color: #d4d4d4;"&gt; = &lt;/SPAN&gt;&lt;SPAN style="color: #9cdcfe;"&gt;position&lt;/SPAN&gt;&lt;SPAN style="color: #d4d4d4;"&gt;;&lt;/SPAN&gt;&lt;/DIV&gt;&lt;DIV&gt;&lt;SPAN style="color: #9cdcfe;"&gt;view&lt;/SPAN&gt;&lt;SPAN style="color: #d4d4d4;"&gt;.&lt;/SPAN&gt;&lt;SPAN style="color: #9cdcfe;"&gt;camera&lt;/SPAN&gt;&lt;SPAN style="color: #d4d4d4;"&gt; = &lt;/SPAN&gt;&lt;SPAN style="color: #9cdcfe;"&gt;camera&lt;/SPAN&gt;&lt;SPAN style="color: #d4d4d4;"&gt;;&lt;/SPAN&gt;&lt;/DIV&gt;&lt;DIV&gt;&lt;SPAN style="color: #d4d4d4;"&gt; &lt;/SPAN&gt;&lt;/DIV&gt;&lt;DIV&gt;&lt;SPAN style="color: #d4d4d4;"&gt;// 2. if I do update the view like this, the animation will run as expected but the FPS got very low&lt;/SPAN&gt;&lt;/DIV&gt;&lt;DIV&gt;&lt;SPAN style="color: #d4d4d4;"&gt; &lt;/SPAN&gt;&lt;SPAN style="color: #569cd6;"&gt;var&lt;/SPAN&gt;&lt;SPAN style="color: #d4d4d4;"&gt; &lt;/SPAN&gt;&lt;SPAN style="color: #9cdcfe;"&gt;center&lt;/SPAN&gt;&lt;SPAN style="color: #d4d4d4;"&gt; = &lt;/SPAN&gt;&lt;SPAN style="color: #9cdcfe;"&gt;props&lt;/SPAN&gt;&lt;SPAN style="color: #d4d4d4;"&gt;.&lt;/SPAN&gt;&lt;SPAN style="color: #9cdcfe;"&gt;view&lt;/SPAN&gt;&lt;SPAN style="color: #d4d4d4;"&gt;.&lt;/SPAN&gt;&lt;SPAN style="color: #9cdcfe;"&gt;center&lt;/SPAN&gt;&lt;SPAN style="color: #d4d4d4;"&gt;.&lt;/SPAN&gt;&lt;SPAN style="color: #dcdcaa;"&gt;clone&lt;/SPAN&gt;&lt;SPAN style="color: #d4d4d4;"&gt;();&lt;/SPAN&gt;&lt;/DIV&gt;&lt;DIV&gt;&lt;SPAN style="color: #9cdcfe;"&gt;center&lt;/SPAN&gt;&lt;SPAN style="color: #d4d4d4;"&gt;.&lt;/SPAN&gt;&lt;SPAN style="color: #9cdcfe;"&gt;longitude&lt;/SPAN&gt;&lt;SPAN style="color: #d4d4d4;"&gt; += position.&lt;/SPAN&gt;&lt;SPAN style="color: #9cdcfe;"&gt;longitude&lt;/SPAN&gt;&lt;SPAN style="color: #d4d4d4;"&gt; - &lt;/SPAN&gt;&lt;SPAN style="color: #9cdcfe;"&gt;center&lt;/SPAN&gt;&lt;SPAN style="color: #d4d4d4;"&gt;.&lt;/SPAN&gt;&lt;SPAN style="color: #9cdcfe;"&gt;longitude&lt;/SPAN&gt;&lt;SPAN style="color: #d4d4d4;"&gt;;&lt;/SPAN&gt;&lt;/DIV&gt;&lt;/DIV&gt;&lt;DIV&gt;&lt;SPAN style="color: #d4d4d4;"&gt; &lt;/SPAN&gt;&lt;SPAN style="color: #9cdcfe;"&gt;center&lt;/SPAN&gt;&lt;SPAN style="color: #d4d4d4;"&gt;.&lt;/SPAN&gt;&lt;SPAN style="color: #9cdcfe;"&gt;latitude&lt;/SPAN&gt;&lt;SPAN style="color: #d4d4d4;"&gt; += position.&lt;/SPAN&gt;&lt;SPAN style="color: #9cdcfe;"&gt;latitude&lt;/SPAN&gt;&lt;SPAN style="color: #d4d4d4;"&gt; - &lt;/SPAN&gt;&lt;SPAN style="color: #9cdcfe;"&gt;center&lt;/SPAN&gt;&lt;SPAN style="color: #d4d4d4;"&gt;.&lt;/SPAN&gt;&lt;SPAN style="color: #9cdcfe;"&gt;latitude&lt;/SPAN&gt;&lt;SPAN style="color: #d4d4d4;"&gt;;&lt;/SPAN&gt;&lt;/DIV&gt;&lt;DIV&gt;&lt;SPAN style="color: #9cdcfe;"&gt;view&lt;/SPAN&gt;&lt;SPAN style="color: #d4d4d4;"&gt;.&lt;/SPAN&gt;&lt;SPAN style="color: #9cdcfe;"&gt;center&lt;/SPAN&gt;&lt;SPAN style="color: #d4d4d4;"&gt; = &lt;/SPAN&gt;&lt;SPAN style="color: #9cdcfe;"&gt;center&lt;/SPAN&gt;&lt;SPAN style="color: #d4d4d4;"&gt;;&lt;/SPAN&gt;&lt;/DIV&gt;&lt;DIV&gt;&lt;SPAN style="color: #d4d4d4;"&gt;&amp;nbsp;&lt;/SPAN&gt;&lt;/DIV&gt;&lt;/DIV&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
      <pubDate>Sat, 28 Dec 2019 08:35:33 GMT</pubDate>
      <guid>https://community.esri.com/t5/arcgis-javascript-maps-sdk-questions/js-sceneview-scene-animation-is-undetermined-when/m-p/69529#M6094</guid>
      <dc:creator>YenNguyen</dc:creator>
      <dc:date>2019-12-28T08:35:33Z</dc:date>
    </item>
    <item>
      <title>Re: JS SceneView: scene animation is undetermined when update camera</title>
      <link>https://community.esri.com/t5/arcgis-javascript-maps-sdk-questions/js-sceneview-scene-animation-is-undetermined-when/m-p/69530#M6095</link>
      <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;P&gt;Hi Yen,&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;view.goTo should not be slower than manually updating the camera. Could you please provide a sample app to demonstrate this problem?&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;&lt;SPAN style="color: #1d1c1d; background-color: #ffffff;"&gt;Generally it is expected that Chrome will state 60 fps while the&amp;nbsp;view stays the same since nothing (new) is rendered. A&lt;/SPAN&gt;&lt;SPAN style="color: #1d1c1d; background-color: #f8f8f8;"&gt;s soon as the view is changed a FPS drop is expected depending on your machine's capacity since&amp;nbsp;now every frame actually needs to be rendered.&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;Best,&lt;/P&gt;&lt;P&gt;Veronika&lt;/P&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
      <pubDate>Mon, 30 Dec 2019 13:10:33 GMT</pubDate>
      <guid>https://community.esri.com/t5/arcgis-javascript-maps-sdk-questions/js-sceneview-scene-animation-is-undetermined-when/m-p/69530#M6095</guid>
      <dc:creator>VeronikaLanders</dc:creator>
      <dc:date>2019-12-30T13:10:33Z</dc:date>
    </item>
    <item>
      <title>Re: JS SceneView: scene animation is undetermined when update camera</title>
      <link>https://community.esri.com/t5/arcgis-javascript-maps-sdk-questions/js-sceneview-scene-animation-is-undetermined-when/m-p/69531#M6096</link>
      <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;P&gt;Thank Veronika for the answer. It helped me to finger out the problem&amp;nbsp;neither because of camera update&amp;nbsp; nor view.goto, indeed the cumulated polyline graphic rendering frames overtime caused FPS dropped.&lt;/P&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
      <pubDate>Fri, 17 Jan 2020 03:42:12 GMT</pubDate>
      <guid>https://community.esri.com/t5/arcgis-javascript-maps-sdk-questions/js-sceneview-scene-animation-is-undetermined-when/m-p/69531#M6096</guid>
      <dc:creator>YenNguyen</dc:creator>
      <dc:date>2020-01-17T03:42:12Z</dc:date>
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