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    <title>idea Add [DebuggerDisplay()] attribute to the major structs &amp;amp; classes in the Pro's SDK in ArcGIS Pro SDK Ideas</title>
    <link>https://community.esri.com/t5/arcgis-pro-sdk-ideas/add-debuggerdisplay-attribute-to-the-major-structs/idi-p/1313873</link>
    <description>&lt;P&gt;Please, add&amp;nbsp;[DebuggerDisplay()] attribute to the major struct &amp;amp; and classes like:&lt;/P&gt;&lt;OL&gt;&lt;LI&gt;Coordinate2D &amp;amp; Coordinate3D to see the actual value instead of "{ArcGIS.Core.Geometry.Coordinate2D}" and&amp;nbsp; "{ArcGIS.Core.Geometry.Coordinate3D}". If it is empty, just print "Empty" otherwise the coordinates like "18.46; 46.18".&lt;/LI&gt;&lt;LI&gt;MapPoint: same as above, with wkid, like&amp;nbsp;"18.46; 46.18; 4326".&lt;/LI&gt;&lt;LI&gt;Polyline &amp;amp; Polygon: use Length, Length &amp;amp; Area (if not empty).&lt;/LI&gt;&lt;LI&gt;GeographicTransformationListEntry: every entry has its own name. This could be the natural DebuggerDisplay for it, like "Hungarian_1972_To_WGS_1984_2", or maybe "Hungarian_1972_To_WGS_1984_2; 4327 → 4326" (two wkids at the end).&lt;/LI&gt;&lt;LI&gt;CoordinateSystemListEntry: same as above, just use the Name property.&lt;/LI&gt;&lt;LI&gt;SpatialReference: the name would be more natural.&lt;/LI&gt;&lt;/OL&gt;&lt;P&gt;This will improve the development experience a lot.&lt;/P&gt;</description>
    <pubDate>Mon, 31 Jul 2023 22:18:15 GMT</pubDate>
    <dc:creator>ÁkosHalmai</dc:creator>
    <dc:date>2023-07-31T22:18:15Z</dc:date>
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      <title>Add [DebuggerDisplay()] attribute to the major structs &amp; classes in the Pro's SDK</title>
      <link>https://community.esri.com/t5/arcgis-pro-sdk-ideas/add-debuggerdisplay-attribute-to-the-major-structs/idi-p/1313873</link>
      <description>&lt;P&gt;Please, add&amp;nbsp;[DebuggerDisplay()] attribute to the major struct &amp;amp; and classes like:&lt;/P&gt;&lt;OL&gt;&lt;LI&gt;Coordinate2D &amp;amp; Coordinate3D to see the actual value instead of "{ArcGIS.Core.Geometry.Coordinate2D}" and&amp;nbsp; "{ArcGIS.Core.Geometry.Coordinate3D}". If it is empty, just print "Empty" otherwise the coordinates like "18.46; 46.18".&lt;/LI&gt;&lt;LI&gt;MapPoint: same as above, with wkid, like&amp;nbsp;"18.46; 46.18; 4326".&lt;/LI&gt;&lt;LI&gt;Polyline &amp;amp; Polygon: use Length, Length &amp;amp; Area (if not empty).&lt;/LI&gt;&lt;LI&gt;GeographicTransformationListEntry: every entry has its own name. This could be the natural DebuggerDisplay for it, like "Hungarian_1972_To_WGS_1984_2", or maybe "Hungarian_1972_To_WGS_1984_2; 4327 → 4326" (two wkids at the end).&lt;/LI&gt;&lt;LI&gt;CoordinateSystemListEntry: same as above, just use the Name property.&lt;/LI&gt;&lt;LI&gt;SpatialReference: the name would be more natural.&lt;/LI&gt;&lt;/OL&gt;&lt;P&gt;This will improve the development experience a lot.&lt;/P&gt;</description>
      <pubDate>Mon, 31 Jul 2023 22:18:15 GMT</pubDate>
      <guid>https://community.esri.com/t5/arcgis-pro-sdk-ideas/add-debuggerdisplay-attribute-to-the-major-structs/idi-p/1313873</guid>
      <dc:creator>ÁkosHalmai</dc:creator>
      <dc:date>2023-07-31T22:18:15Z</dc:date>
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