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Hi, I have 2D building footprints with OBJECTID's. I also have photos of each building, named according to the related OBJECTID. Is it possible to texture all the buildings with their original facade photo? Thanks in advance!
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08-25-2013
10:09 PM
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Hi Matthias, When I import lines with curves from Esri FGDB for road generation, they don't seem like as it is supposed to be. My roads include "arc" segments and they become straight when I import them. It also happens when I import the road and sidewalks as polygons. You can see the screenshot in the attachment. Thanks in advance! Gulhun
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07-22-2013
12:03 AM
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Hi, I'm trying to create a natural greenspace code with LOD options. Low LOD option works but High LOD creates trees far away from the original shape. Can anyone help me find what is wrong with my code. Thanks in advance! [PHP]@Range ("high", "low") attr LOD = "high" @StartRule Lot--> Forest Green Forest--> scatter(surface, 200, gaussian, left, '0.5) { Tree } treetex_high =fileRandom("tree_eu/*.obj") treetex_low = fileRandom("alleyTree/alleyTree_*_v1.obj") Tree--> case LOD == "high" : i(treetex_high) t(0,0.2,0) s(5,rand (5, 15),5) else: i(treetex_low) t(0,0.2,0) s(10,rand (15, 25),8) color("#86ad6f") Green--> set(material.opacity, 0.5) t(0,0.2,0) color (0,1,0) [/PHP]
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07-16-2013
03:09 AM
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Hi, Yes, these attributes are part of a zoning code and that's why I cannot use manuel input. I'll try ur suggestions, thank you so much for your interest!! g.
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07-15-2013
11:06 PM
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Hi again, A part of my fgdb polygons are attached. My urban blocks have those attributes. �?� Min Lot width �?� Max Lot Depth �?� Average Lot area �?� Min lot area �?� Average Number of Lots Per Block Each block should be subdivided by �??average lot area�?� value. While doing so, it should also satisfy �?? min lot width�?� and �??max lot depth�?�. Do not enable creation of lots smaller than �??min lot area�?�. Enable stochastic subdivision as long as �??min lot width�?�& �??max lot width�?� is satisfied. Note that at least one edge of each lot should be on the street side( like skeleton subdivision). This is what I�??m trying to code:)
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07-12-2013
07:29 AM
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Hi, Be sure that I watched all the videos and read Manuel at least 5 times:) I have lots of urban blocks and to write a "Lot" rule, I have to split my blocks according to these object attributes first. To use the object attributes, I guess I have to do it with CGA. Isn't it possible? Thank you again:)
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07-11-2013
04:09 AM
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Hi Matthias, I imported polygons (urban blocks) from the fgdb and I want to subdivide my urban blocks with the following attributes: attr minLotWidth attr maxLotDepth attr averageLotArea attr minLotArea attr averageNbrOfLot I know that Shape parameters> Block Parameters have lotWidthMin and lotAreaMin parameters but I cannot use them because I already have existing urban blocks with many attribute fields that I will use afterwrads. Can you help me writing the code, I'm not really familiar with writing rules.
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07-10-2013
11:03 PM
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Actually, I'm not familiar with coding. That's why my code is very simple:) Can you please tell me what is wrong with this rule: attr height = 0 attr buildingHeight = height Lot-->extrude(world.y, buildingHeight) Thank you so much for your help:)
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07-10-2013
02:51 AM
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After doing so, value was still zero. Then, to map the values I opened the Attribute Connection Editor dialog but it says there is no object attribute named "BuildingHeight". What am I supposed to do now?
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07-09-2013
09:54 PM
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I have building footprints with the attribute "height", but I want to use these height values with my Rule attribute "BuildingHeight". I mean I dont want to use my object attribute name as rule attribute name. How can I use object attribute values without using the same name?
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07-09-2013
06:07 AM
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Hi, I import .shp files with some attributes. I know that if I want to use my shapefile's attributes in the model, I have to define an attr which has the same name with the object attribute in the rule file. Here is the problem, I tried to select the "Object Attribute" from the Attribute Connection Editor, but it is not selectable. Here is the screenshot. Any help?
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05-31-2013
01:05 AM
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Thank you Chris, it was really helpful. I found where the problem is.
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05-31-2013
12:31 AM
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Hi, I have a problem with colorizing facades. There is an image in the attachement. What causes this kind of a facade problem and how can I fix this? Any help?
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05-24-2013
07:00 AM
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