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MBoucher21, I am hoping to maintain an equal area, as much as possible to eliminate sources of error in my following analysis. These multiple polygons will then act as a study area grid to overlay points, then export and analyze tabular data. I think I'm going to have to get create somehow, or as you mentioned, eliminate the strict need of producing polygons of equal area. What then would be the best method if I were to fudge on the 1000 km2 area requirement.
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05-15-2013
09:40 AM
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So I can best understanding what you're advising, you are suggesting: that to separate my polygon into multiple adjoining polygons to create a template polygon of my desired area (1000 km2) then head down the shoreline clipping each bit by my template polygon. I believe this would only work if I had a smoother polygon. Clipping one stretch of shoreline wont produce the same area as say clipping a tiny inlet. I'm having real trouble conceptualizing what to do here. It seems that in parcel editor you can simply divide parcels by a certain desired area. But to transfer my polygon to a parcel fabric seems like it may create more hassle.
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05-15-2013
09:32 AM
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I cannot have overlapping polygons, if that's what you mean. I need to chop up a single snake of a polygon to separate adjoining polygons of equal area. Yes, this means that the polygons will touch but jiggle up and down the shoreline. I am hoping to choose this method instead of creating polygon at every certain distance along the shoreline to account for bays and inlets. I don't understand what you are saying about the copy and paste. I believe that would just replicate the issue, because I only have one polygon that I am trying to make say 200 polygons out of. The polygon was created originally from the shoreline, but applying a 500 m buffer, then splitting that buffer polygon by the original shoreline and excluding upland 500 m strip and islands. Attached is a PDF of the polygon I'm working with so you can get a better understanding. Thank you so much for your help!
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05-15-2013
08:15 AM
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I have a single polygon that follows a large stretch of shoreline, extending 500 m into the water (with a shape length of 3404910 ft and area of 2559460882 ft). From this single polygon, I want to create multiple polygons of equal area (1000 km2). I need to maintain the intricate boundaries of the polygon, as opposed to creating a grid. It has been suggested to use parcel editing, but I'm afraid the process to convert my polygon to topology to parcel fabric and back out to (something) for further geoprocessing might be beyond what I need. Is there any easier way to achieve this?
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05-14-2013
09:57 PM
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