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In that case, I'll stick to writing it manually thanks
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08-23-2016
01:45 AM
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804
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Hi Thomas, Thank you very much for the response This is very helpful (really what i needed). But I still don't get the relation between the lat/long and the x/z-offsets. Also, is there a way to extract them (not writing them down manually)? I found the python function getPosition, but it returns the x,y,z. Thanks and have an amazing day
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08-22-2016
07:09 AM
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2
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804
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Is it possible to get the lat/long of a scene inside CE? (not in the web scene) I need to know the lat/long of the corners of the Terrain I see the x and z offsets, but i have no idea how to convert them to lat/long. Thanks
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08-22-2016
03:56 AM
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804
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Solved! I think.... In my case it was because of the Projection. I was using WGS aux. Sphere... I used project to my local system (Stereo70 for Romania) and the problem was solved. This issue still sucks but maybe this is of help
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01-07-2016
01:43 AM
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1037
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Solved! An extra step in Model builder but it works. Insert > Model Tools Only > Calculate Value; and simply add a short script that transforms the Output of the GetRasterProperties from Variant type to Double type [attached]. And than simply use the output from the Calculate Value tool inside the Raster Calculator.
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01-06-2016
12:31 AM
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2
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Title | Kudos | Posted |
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2 | 01-06-2016 12:31 AM |
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